Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

249,249,081

Max blood points amount spent on one character

16,806,372

Highest prestige level

100

Mystery boxes opened

1,646

Time played

1523h 11m

Time played in last two weeks

0m

Blood points per hour

163,637

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

426

Survivor full load-out matches

288

Ultra rare addon warded without a protection ward

6

Survivor rank
Silver II

Silver II

1 / 5 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

43

Killer full load-out matches

41

Ultra rare offering burned

40

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 670 SharKai 108 652 287 1 185 676 2 818
61 671 ʚїɞ 108 645 602 1 460 440 2 212
61 672 TheRobbebas 108 641 188 341 484 2 592
61 673 Solanum Lycopersicum 108 621 156 242 1 029 4 432
61 674 Noah 是此一時期 108 620 896 550 280 1 321
61 675 AonRoofer 108 620 037 1 154 584 2 455
61 676 Ranjie 108 619 769 1 226 349 1 843

Currently at

61 673 place

Solanum Lycopersicum needs another

20 032 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,331

Obsessions healed

1,127

Survivors healed while you are injured

1,239

Survivors healed while rest are injured

1,629

Survivors unhooked

5,920

Survivors saved (from dying state/hook) in endgame

217

Knocked (In dying state) survivors healed

497

Survivors healed that come to you first

288

Protection hits for unhooked survivors

548

Protection hits for carried survivors

82

Survivors saved using pallet

16

Survivors affected with boon totems

13,908

Survivors affected with speed boost

158

Recovered from dying state

133

Take a hit with the Endurance status effect

75

Survivors healed in the Basement

28

Heals completed after all generators have been completed

132

Safe unhooks while broken

6

Protection hits during End Game

29

Objective actions

Objective actions

Items depleted

408

Repaired generators

6,985

Repaired damaged generators

2,917

Successful skill checks

56,742

Exit gates opened

683

Hex totems cleansed

313

Hex totems blessed

5

Chests opened

1,118

Chests opened in basement

117

Escapes when playing without any perk and repaired generator(s)

136

Matches with 300+ seconds of repairing generators

1,218

Matches in that picked up and used special item

238

Great skill checks while injured

1,206

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,731

Finished repairs of generators while injured

54

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,200

Hits dodged by vaults

588

Basic attacks and projectiles dodged

6,304

Escapes after stunning killer using pallet

837

Escapes from killer gasp

90

Hooks sabotaged

90

Chases escaped after being injured in this chase

2,093

Chases lost by hiding in locker

16

Revealed killer aura

4,356

Unhooked yourself

28

Amount of screams

6,731

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,100

Blind killer using flashlight

35

Perform a fast vault within 3 seconds of getting hit

473

Pallet stun the Killer while holding a rare, common, or uncommon item

92

Trials where you've revealed or seen the Killer's aura 11+ times

313

Escapes

Escapes

Total escapes

1,614

Escapes crawling (In dying state) through exit gates

126

Escapes through hatch

187

Escapes through hatch crawling (In dying state)

22

Escapes with new item

497

Escapes with somebody else item

30

Escapes being injured with for over half a match

163

Escapes while being downed at most once

757

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

1,301

Escapes healthy or injured through hatch

165

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

13

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

22

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

302

Obsessions sacrificed

30

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

43

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

77

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

42

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

195

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

1

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

18

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

1

Make unique survivors scream

90

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

93

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

21

Survivors hit after they drop a pallet during chase

101

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

1

Meters fallen

24

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

663

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

113

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

293

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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