Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

18,644,829

Max blood points amount spent on one character

1,874,000

Highest prestige level

10

Mystery boxes opened

22

Time played

182h 40m

Time played in last two weeks

2h 44m

Blood points per hour

102,070

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

176

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

62

Killer full load-out matches

167

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 318 Бабун 18 644 829 311 63 377
105 319 LiLzndy 10 803 954 72 76 432
105 320 Lt.potato 10 801 117 75 63 327
105 321 Xeneth 10 792 998 407 0 0
105 322 Cashew 10 788 348 52 118 435
105 323 Yzixxsad 10 787 715 195 0 0
105 324 MrSipisah 10 782 250 197 45 183

Currently at

105 321 place

Xeneth needs another

8 119 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

82

Obsessions healed

31

Survivors healed while you are injured

20

Survivors healed while rest are injured

29

Survivors unhooked

180

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

23

Survivors healed that come to you first

6

Protection hits for unhooked survivors

16

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

266

Survivors affected with speed boost

4

Recovered from dying state

36

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

5

Heals completed after all generators have been completed

6

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

52

Repaired generators

377

Repaired damaged generators

78

Successful skill checks

6,348

Exit gates opened

29

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

32

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

8

Great skill checks while injured

149

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

728

Finished repairs of generators while injured

37

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

164

Hits dodged by vaults

16

Basic attacks and projectiles dodged

373

Escapes after stunning killer using pallet

22

Escapes from killer gasp

31

Hooks sabotaged

41

Chases escaped after being injured in this chase

113

Chases lost by hiding in locker

16

Revealed killer aura

492

Unhooked yourself

9

Amount of screams

1,304

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

26

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

124

Escapes

Escapes

Total escapes

63

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

1

Escapes being injured with for over half a match

10

Escapes while being downed at most once

22

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

61

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

311

Obsessions sacrificed

64

Kills (Memento mories)

79

Kills (Memento mories) or sacrifices after last generator

72

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

13

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

206

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

172

Generators damaged with Undetectable effect

32

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

0

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

126

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

53

Survivors with Exposed effect downed

61

Survivors downed while carrying another survivor

35

Make unique survivors scream

637

Survivors hit with haste effect

43

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

24

Survivors downed next to a raised pallet

549

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

114

Hatches closed

9

Survivors hit after they drop a pallet during chase

218

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

635

Killer vaults in chase

82

Survivors grabbed while performing a vault

26

Meters fallen

1,508

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

129

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

10

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

207

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

28

Survivors sent to Cage of Atonement (The Executioner)

99

Survivors hit with Lethal Rush (The Blight)

39

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

37

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

72

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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