Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,136,842

Max blood points amount spent on one character

5,170,000

Highest prestige level

14

Mystery boxes opened

288

Time played

523h 57m

Time played in last two weeks

0m

Blood points per hour

173,942

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

65

Survivor full load-out matches

513

Ultra rare addon warded without a protection ward

64

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

240

Killer full load-out matches

341

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 770 1G 60 352 456 1 182 461 2 212
78 771 Mayhemm 60 351 460 708 329 1 708
78 772 stålmusen 60 348 129 1 249 516 1 787
78 773 Hajar som Hajar 60 347 711 879 241 1 019
78 774 The Irrational Father 60 343 502 1 095 135 551
78 775 Kisho 60 343 037 340 227 971
78 776 VIZCAGA 60 342 740 925 325 1 549

Currently at

78 773 place

Hajar som Hajar needs another

418 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

960

Obsessions healed

194

Survivors healed while you are injured

152

Survivors healed while rest are injured

248

Survivors unhooked

1,004

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

95

Survivors healed that come to you first

93

Protection hits for unhooked survivors

87

Protection hits for carried survivors

22

Survivors saved using pallet

12

Survivors affected with boon totems

1,957

Survivors affected with speed boost

0

Recovered from dying state

53

Take a hit with the Endurance status effect

67

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

311

Repaired generators

1,525

Repaired damaged generators

876

Successful skill checks

10,671

Exit gates opened

151

Hex totems cleansed

36

Hex totems blessed

3

Chests opened

152

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

72

Great skill checks while injured

127

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,064

Hits dodged by vaults

108

Basic attacks and projectiles dodged

1,478

Escapes after stunning killer using pallet

336

Escapes from killer gasp

25

Hooks sabotaged

22

Chases escaped after being injured in this chase

671

Chases lost by hiding in locker

13

Revealed killer aura

46

Unhooked yourself

16

Amount of screams

2,555

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

22

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

349

Escapes crawling (In dying state) through exit gates

73

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

3

Escapes with new item

55

Escapes with somebody else item

4

Escapes being injured with for over half a match

20

Escapes while being downed at most once

195

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

257

Escapes healthy or injured through hatch

16

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,236

Obsessions sacrificed

292

Kills (Memento mories)

67

Kills (Memento mories) or sacrifices after last generator

247

All survivors sacrificed or killed (Memento Mori) before the last generator

178

Hooks

Hooks

Different survivors hooked in basement

169

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

62

Survivors hooked before single generator was repaired

613

Survivors hooked in endgame

102

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

722

Generators damaged with Undetectable effect

55

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

4

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

147

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

174

Oblivious effect applied

627

Survivors with Exposed effect downed

196

Survivors downed while carrying another survivor

34

Make unique survivors scream

864

Survivors hit with haste effect

153

Injure or down survivors who are Hindered

217

Survivors that holding Special Item hit

45

Survivors downed next to a raised pallet

1,256

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

61

Hatches closed

76

Survivors hit after they drop a pallet during chase

622

Survivors hit while carrying another survivor

152

Survivors detected using killer instinct

827

Killer vaults in chase

282

Survivors grabbed while performing a vault

0

Meters fallen

120

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

177

Blink attacks (The Nurse)

851

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

91

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

69

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

194

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

205

Survivors put to sleep (The Nightmare)

536

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

65

Survivors hit with Lethal Rush (The Blight)

149

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

857

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

38

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

129

Intoxicated survivors downed (The Clown)

73

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

43

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

30

Survivors downed while speared (The Deathslinger)

84

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

84

Survivors downed with Dire Crows (The Artist)

38

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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