Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

132,374,740

Max blood points amount spent on one character

9,924,640

Highest prestige level

32

Mystery boxes opened

223

Time played

593h 25m

Time played in last two weeks

29h 27m

Blood points per hour

223,072

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

130

Survivor full load-out matches

73

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

152

Killer full load-out matches

53

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 969 Darwin110902 13 249 649 156 21 120
101 970 H E N Y 13 248 326 52 38 198
101 971 grimmm 13 247 966 16 56 184
101 972 ArFeder02 13 246 050 230 61 377
101 973 Incoming 13 243 653 2 027 1 084 1 135
101 974 Jlebik 13 242 269 98 38 110
101 975 RippER711 13 238 518 273 84 315

Currently at

101 972 place

ArFeder02 needs another

1 916 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,437

Obsessions healed

564

Survivors healed while you are injured

397

Survivors healed while rest are injured

966

Survivors unhooked

2,280

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

163

Survivors healed that come to you first

307

Protection hits for unhooked survivors

162

Protection hits for carried survivors

55

Survivors saved using pallet

0

Survivors affected with boon totems

15,035

Survivors affected with speed boost

2

Recovered from dying state

202

Take a hit with the Endurance status effect

141

Survivors healed in the Basement

6

Heals completed after all generators have been completed

188

Safe unhooks while broken

11

Protection hits during End Game

61

Objective actions

Objective actions

Items depleted

402

Repaired generators

3,521

Repaired damaged generators

1,193

Successful skill checks

36,701

Exit gates opened

287

Hex totems cleansed

137

Hex totems blessed

0

Chests opened

334

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

157

Matches with 300+ seconds of repairing generators

1,201

Matches in that picked up and used special item

227

Great skill checks while injured

412

Swap held Survivor items for new ones from chests (counts once per chest)

37

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,175

Finished repairs of generators while injured

322

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,492

Hits dodged by vaults

107

Basic attacks and projectiles dodged

2,770

Escapes after stunning killer using pallet

224

Escapes from killer gasp

68

Hooks sabotaged

88

Chases escaped after being injured in this chase

1,494

Chases lost by hiding in locker

4

Revealed killer aura

555

Unhooked yourself

13

Amount of screams

9,054

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,320

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

396

Pallet stun the Killer while holding a rare, common, or uncommon item

80

Trials where you've revealed or seen the Killer's aura 11+ times

4,061

Escapes

Escapes

Total escapes

670

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

4

Escapes with new item

130

Escapes with somebody else item

10

Escapes being injured with for over half a match

30

Escapes while being downed at most once

462

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

575

Escapes healthy or injured through hatch

53

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

2

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

2

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

646

Obsessions sacrificed

166

Kills (Memento mories)

68

Kills (Memento mories) or sacrifices after last generator

162

All survivors sacrificed or killed (Memento Mori) before the last generator

76

Hooks

Hooks

Different survivors hooked in basement

99

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

87

Survivors hooked before single generator was repaired

352

Survivors hooked in endgame

100

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

607

Generators damaged with Undetectable effect

285

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

6

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

112

Survivors injured while in the basement

43

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

34

Oblivious effect applied

66

Survivors with Exposed effect downed

305

Survivors downed while carrying another survivor

37

Make unique survivors scream

1,102

Survivors hit with haste effect

157

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

148

Survivors downed next to a raised pallet

951

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

114

Hatches closed

57

Survivors hit after they drop a pallet during chase

438

Survivors hit while carrying another survivor

81

Survivors detected using killer instinct

142

Killer vaults in chase

216

Survivors grabbed while performing a vault

14

Meters fallen

649

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

832

Blink attacks (The Nurse)

18

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

154

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

390

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

724

Trials where all survivors suffered from madness 3 (The Doctor)

264

Hatchets thrown (The Huntress)

203

Survivors put to sleep (The Nightmare)

57

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

36

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

28

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

38

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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