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Halibul

76561198417005177

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

113,239,708

Max blood points amount spent on one character

7,120,000

Highest prestige level

49

Mystery boxes opened

527

Time played

700h 32m

Time played in last two weeks

0m

Blood points per hour

161,648

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

151

Survivor full load-out matches

800

Ultra rare addon warded without a protection ward

300

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

105

Killer full load-out matches

30

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 309 evil perc 79 018 752 838 331 1 487
64 310 RadicalFoil1796 79 017 973 1 147 220 1 119
64 311 Rat Man 79 013 820 1 550 596 2 638
64 312 Jane Romero MUST DIE 79 011 627 414 457 1 842
64 313 ToiletAcrobat 79 003 813 1 567 159 724
64 314 notOkada 78 993 254 503 776 2 379
64 315 THE寻香行 78 992 305 1 398 79 328

Currently at

64 312 place

Jane Romero MUST DIE needs another

2 193 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,944

Obsessions healed

550

Survivors healed while you are injured

706

Survivors healed while rest are injured

961

Survivors unhooked

2,726

Survivors saved (from dying state/hook) in endgame

124

Knocked (In dying state) survivors healed

829

Survivors healed that come to you first

228

Protection hits for unhooked survivors

189

Protection hits for carried survivors

200

Survivors saved using pallet

31

Survivors affected with boon totems

8,573

Survivors affected with speed boost

179

Recovered from dying state

388

Take a hit with the Endurance status effect

512

Survivors healed in the Basement

34

Heals completed after all generators have been completed

3

Safe unhooks while broken

8

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

1,248

Repaired generators

2,478

Repaired damaged generators

1,016

Successful skill checks

47,491

Exit gates opened

227

Hex totems cleansed

98

Hex totems blessed

0

Chests opened

583

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

437

Great skill checks while injured

2,626

Swap held Survivor items for new ones from chests (counts once per chest)

236

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

19

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,056

Hits dodged by vaults

301

Basic attacks and projectiles dodged

5,494

Escapes after stunning killer using pallet

925

Escapes from killer gasp

97

Hooks sabotaged

55

Chases escaped after being injured in this chase

2,132

Chases lost by hiding in locker

18

Revealed killer aura

773

Unhooked yourself

58

Amount of screams

12,176

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

255

Perform a fast vault within 3 seconds of getting hit

795

Pallet stun the Killer while holding a rare, common, or uncommon item

869

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

634

Escapes crawling (In dying state) through exit gates

115

Escapes through hatch

79

Escapes through hatch crawling (In dying state)

21

Escapes with new item

209

Escapes with somebody else item

48

Escapes being injured with for over half a match

67

Escapes while being downed at most once

426

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

440

Escapes healthy or injured through hatch

58

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

442

Obsessions sacrificed

106

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

136

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

84

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

224

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

205

Generators damaged with Undetectable effect

32

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

0

Generators protection

33% Protected

Unprotected 67%

Hit survivors with a basic attack while you are Undetectable

84

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

39

Oblivious effect applied

231

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

27

Make unique survivors scream

811

Survivors hit with haste effect

191

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

98

Survivors downed next to a raised pallet

896

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

26

Survivors hit after they drop a pallet during chase

346

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

191

Killer vaults in chase

191

Survivors grabbed while performing a vault

14

Meters fallen

153

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

196

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

16

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

21

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

1,602

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

117

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

49

Survivors hit during Tail attack (The Xenomorph)

505

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

135

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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