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Frost

76561198415386497

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

85,535,386

Max blood points amount spent on one character

3,567,699

Highest prestige level

31

Mystery boxes opened

826

Time played

579h 12m

Time played in last two weeks

0m

Blood points per hour

147,678

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

679

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

59

Killer full load-out matches

37

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 664 cole PALMER 62 667 651 505 600 2 800
71 665 xaseem 62 667 534 389 621 2 609
71 666 gagelol 62 667 206 1 009 726 2 215
71 667 Frost 62 666 544 354 349 1 355
71 668 62 664 042 830 949 3 462
71 669 SpecSeal 62 661 508 309 203 971
71 670 Rince 62 657 501 373 531 2 446

Currently at

71 667 place

Frost needs another

662 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,186

Obsessions healed

276

Survivors healed while you are injured

295

Survivors healed while rest are injured

388

Survivors unhooked

1,344

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

169

Survivors healed that come to you first

111

Protection hits for unhooked survivors

115

Protection hits for carried survivors

59

Survivors saved using pallet

11

Survivors affected with boon totems

2,838

Survivors affected with speed boost

2

Recovered from dying state

123

Take a hit with the Endurance status effect

151

Survivors healed in the Basement

4

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

258

Repaired generators

1,835

Repaired damaged generators

1,142

Successful skill checks

26,462

Exit gates opened

183

Hex totems cleansed

39

Hex totems blessed

0

Chests opened

132

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

73

Great skill checks while injured

378

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

99

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,568

Hits dodged by vaults

174

Basic attacks and projectiles dodged

1,988

Escapes after stunning killer using pallet

285

Escapes from killer gasp

24

Hooks sabotaged

21

Chases escaped after being injured in this chase

1,002

Chases lost by hiding in locker

0

Revealed killer aura

149

Unhooked yourself

16

Amount of screams

4,457

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

156

Pallet stun the Killer while holding a rare, common, or uncommon item

112

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

463

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

8

Escapes with new item

24

Escapes with somebody else item

2

Escapes being injured with for over half a match

38

Escapes while being downed at most once

232

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

434

Escapes healthy or injured through hatch

4

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

439

Obsessions sacrificed

61

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

71

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

27

Survivors hooked before single generator was repaired

95

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

103

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

8

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

33

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

74

Survivors with Exposed effect downed

65

Survivors downed while carrying another survivor

14

Make unique survivors scream

351

Survivors hit with haste effect

101

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

97

Survivors downed next to a raised pallet

360

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

11

Hatches closed

20

Survivors hit after they drop a pallet during chase

167

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

102

Killer vaults in chase

80

Survivors grabbed while performing a vault

5

Meters fallen

79

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

29

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

470

Trials where all survivors suffered from madness 3 (The Doctor)

44

Hatchets thrown (The Huntress)

281

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

454

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

18

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

20

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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