Overall statistics
Account overall
Total blood points earned
164,128,264
Max blood points amount spent on one character
19,855,170
Highest prestige level
79
Mystery boxes opened
1,459
Time played
1749h 59m
Time played in last two weeks
4h 23m
Blood points per hour
93,788
Estimated playtime per role
90% Survivor
Killer 10%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
304
Survivor full load-out matches
134
Ultra rare addon warded without a protection ward
7
Bronze II
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
56
Killer full load-out matches
23
Ultra rare offering burned
2
Ash IV
0 / 42
KillerLeaderboards
Currently at
48 812 place
dolphin gamer needs another
24 321 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,272
Obsessions healed
1,056
Survivors healed while you are injured
1,180
Survivors healed while rest are injured
1,319
Survivors unhooked
5,808
Survivors saved (from dying state/hook) in endgame
165
Knocked (In dying state) survivors healed
742
Survivors healed that come to you first
324
Protection hits for unhooked survivors
620
Protection hits for carried survivors
212
Survivors saved using pallet
27
Survivors affected with boon totems
5,304
Survivors affected with speed boost
74
Recovered from dying state
300
Take a hit with the Endurance status effect
97
Survivors healed in the Basement
30
Heals completed after all generators have been completed
104
Safe unhooks while broken
4
Protection hits during End Game
35
Objective actions
Items depleted
551
Repaired generators
5,888
Repaired damaged generators
2,255
Successful skill checks
52,048
Exit gates opened
675
Hex totems cleansed
280
Hex totems blessed
0
Chests opened
2,453
Chests opened in basement
630
Escapes when playing without any perk and repaired generator(s)
55
Matches with 300+ seconds of repairing generators
311
Matches in that picked up and used special item
205
Great skill checks while injured
708
Swap held Survivor items for new ones from chests (counts once per chest)
106
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,073
Finished repairs of generators while injured
41
Chests opened with a key
0
Boldness actions
Vaults in chase
7,840
Hits dodged by vaults
914
Basic attacks and projectiles dodged
4,592
Escapes after stunning killer using pallet
545
Escapes from killer gasp
115
Hooks sabotaged
270
Chases escaped after being injured in this chase
1,624
Chases lost by hiding in locker
35
Revealed killer aura
799
Unhooked yourself
176
Amount of screams
7,974
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,260
Blind killer using flashlight
108
Perform a fast vault within 3 seconds of getting hit
415
Pallet stun the Killer while holding a rare, common, or uncommon item
126
Trials where you've revealed or seen the Killer's aura 11+ times
420
Escapes
Total escapes
1,527
Escapes crawling (In dying state) through exit gates
245
Escapes through hatch
209
Escapes through hatch crawling (In dying state)
41
Escapes with new item
861
Escapes with somebody else item
107
Escapes being injured with for over half a match
134
Escapes while being downed at most once
632
Escapes after unhooked yourself
49
Escapes as obsession without getting a hit as last survivor
4
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
5
Escape through hatch using key
3
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
1,073
Escapes healthy or injured through hatch
168
Escaped by
86% Exit Gates
Hatch 14%
Find and use the Hand or Eye of Vecna and escape a Trial
4
Escapes while broken
5
Escapes from maps
Disturbed Ward (Upstairs Main Building)
9
Campbell's Chapel (Upstairs Main Building)
7
Family Residence (Main Building)
10
Sanctum of Wrath (Upstairs on Shrine)
3
Mother's Dwelling (Upstairs Cottage)
6
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
10
The Game (Bathroom)
11
Mount Ormond Resort (Chalet/Main Building)
9
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
12
Midwich Elementary School
3
Raccoon City Police Station (1st Floor Main Hall)
2
Eyrie of Crows (Inside Eyrie)
3
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
6
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
1
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
3
Killer statistics
Kills
Hooks
536
Obsessions sacrificed
67
Kills (Memento mories)
6
Kills (Memento mories) or sacrifices after last generator
98
All survivors sacrificed or killed (Memento Mori) before the last generator
78
Hooks
Different survivors hooked in basement
106
Basement trees (3 or 4 survivors hooked in basement in this same time)
5
Survivors hooked while all remaining were injured
22
Survivors hooked before single generator was repaired
33
Survivors hooked in endgame
7
Territory protection
Generators damaged with at least one survivor hooked
333
Generators damaged with Undetectable effect
4
Survivors grabbed while repairing a generator
7
Survivors grabbed while cleansing a totem
1
Generators protection
76% Protected
Unprotected 24%
Hit survivors with a basic attack while you are Undetectable
6
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
19
Survivors downed while carrying another survivor
0
Make unique survivors scream
74
Survivors hit with haste effect
21
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
64
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
4
Hatches closed
41
Survivors hit after they drop a pallet during chase
232
Survivors hit while carrying another survivor
10
Survivors detected using killer instinct
0
Killer vaults in chase
31
Survivors grabbed while performing a vault
1
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
102
Blink attacks (The Nurse)
208
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
10
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
351
Trials where all survivors suffered from madness 3 (The Doctor)
33
Hatchets thrown (The Huntress)
777
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
1,008
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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