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Jarmor

76561198414173026

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

29,856,474

Max blood points amount spent on one character

3,430,000

Highest prestige level

3

Mystery boxes opened

6

Time played

135h 26m

Time played in last two weeks

23h 7m

Blood points per hour

220,451

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

7

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

126

Killer full load-out matches

105

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 380 scarcezombie124 25 388 649 64 120 513
94 381 Peliu 25 388 396 1 230 325 953
94 382 Steuik 25 388 216 35 81 610
94 383 Jarmor 25 386 977 438 50 301
94 384 ГОЙДА-МЭН 25 386 665 371 41 180
94 385 MonkeyRP 25 386 564 269 138 596
94 386 Tomato-Sensei 25 383 821 9 151 783

Currently at

94 383 place

Jarmor needs another

1 239 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

240

Obsessions healed

41

Survivors healed while you are injured

51

Survivors healed while rest are injured

123

Survivors unhooked

190

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

21

Survivors healed that come to you first

22

Protection hits for unhooked survivors

8

Protection hits for carried survivors

2

Survivors saved using pallet

1

Survivors affected with boon totems

86

Survivors affected with speed boost

0

Recovered from dying state

14

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

1

Heals completed after all generators have been completed

29

Safe unhooks while broken

2

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

113

Repaired generators

314

Repaired damaged generators

83

Successful skill checks

2,791

Exit gates opened

31

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

26

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

11

Great skill checks while injured

56

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,214

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

167

Hits dodged by vaults

19

Basic attacks and projectiles dodged

204

Escapes after stunning killer using pallet

50

Escapes from killer gasp

5

Hooks sabotaged

3

Chases escaped after being injured in this chase

128

Chases lost by hiding in locker

0

Revealed killer aura

114

Unhooked yourself

1

Amount of screams

603

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

64

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

73

Escapes

Escapes

Total escapes

54

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

35

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

49

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

456

Obsessions sacrificed

85

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

80

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

256

Survivors hooked in endgame

45

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

240

Generators damaged with Undetectable effect

238

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

2

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

274

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

75

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

17

Make unique survivors scream

732

Survivors hit with haste effect

153

Injure or down survivors who are Hindered

84

Survivors that holding Special Item hit

59

Survivors downed next to a raised pallet

646

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

86

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

36

Survivors hit after they drop a pallet during chase

325

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

634

Killer vaults in chase

89

Survivors grabbed while performing a vault

10

Meters fallen

1,179

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

610

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

156

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

67

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

226

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

33

Condemned survivors (The Onryō)

192

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

51

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

14

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

25

Damage Survivor pursued by a Guard (The First)

71

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

58

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

100

Survivors downed with Dire Crows (The Artist)

19

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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