Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,341,811

Max blood points amount spent on one character

1,868,786

Highest prestige level

9

Mystery boxes opened

113

Time played

311h 9m

Time played in last two weeks

2h 40m

Blood points per hour

68,590

Estimated playtime per role

21% Survivor

Killer 79%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

104

Ultra rare addon warded without a protection ward

49

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

74

Killer full load-out matches

293

Ultra rare offering burned

88

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 809 Peachmändi 20 058 697 171 126 859
98 810 だーーーれだ~? 20 054 777 275 17 62
98 811 Che Guevara 20 050 158 454 137 389
98 812 ray.hawking 20 048 857 502 47 162
98 813 Albiiツ 20 045 723 123 149 644
98 814 FardLigga 20 042 366 64 43 305
98 815 Benzin 20 042 003 413 92 413

Currently at

98 812 place

ray.hawking needs another

1 301 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

93

Obsessions healed

29

Survivors healed while you are injured

23

Survivors healed while rest are injured

33

Survivors unhooked

104

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

12

Survivors healed that come to you first

5

Protection hits for unhooked survivors

15

Protection hits for carried survivors

1

Survivors saved using pallet

1

Survivors affected with boon totems

197

Survivors affected with speed boost

11

Recovered from dying state

16

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

1

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

61

Repaired generators

169

Repaired damaged generators

102

Successful skill checks

1,947

Exit gates opened

21

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

33

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

3

Great skill checks while injured

16

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

42

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

65

Hits dodged by vaults

8

Basic attacks and projectiles dodged

295

Escapes after stunning killer using pallet

14

Escapes from killer gasp

7

Hooks sabotaged

21

Chases escaped after being injured in this chase

66

Chases lost by hiding in locker

1

Revealed killer aura

5

Unhooked yourself

7

Amount of screams

359

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

47

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

3

Escapes with somebody else item

0

Escapes being injured with for over half a match

5

Escapes while being downed at most once

24

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

42

Escapes healthy or injured through hatch

4

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

508

Obsessions sacrificed

130

Kills (Memento mories)

179

Kills (Memento mories) or sacrifices after last generator

175

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

163

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

330

Survivors hooked in endgame

112

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

348

Generators damaged with Undetectable effect

37

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

8

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

96

Survivors injured while in the basement

48

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

390

Oblivious effect applied

1,571

Survivors with Exposed effect downed

122

Survivors downed while carrying another survivor

56

Make unique survivors scream

715

Survivors hit with haste effect

114

Injure or down survivors who are Hindered

114

Survivors that holding Special Item hit

48

Survivors downed next to a raised pallet

920

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

97

Hatches closed

40

Survivors hit after they drop a pallet during chase

363

Survivors hit while carrying another survivor

132

Survivors detected using killer instinct

946

Killer vaults in chase

77

Survivors grabbed while performing a vault

0

Meters fallen

377

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

26

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

122

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

36

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

51

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

91

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

369

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

14

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

192

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

39

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

15

Survivors downed while speared (The Deathslinger)

21

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

134

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

48

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

12

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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