Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

265,583,598

Max blood points amount spent on one character

18,305,213

Highest prestige level

11

Mystery boxes opened

1,207

Time played

1307h 41m

Time played in last two weeks

3h 6m

Blood points per hour

3,385

Estimated playtime per role

Survivor 47%
Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

182

Survivor rank

Ash II, 3 pipes

Survivor full load-out matches

100

Ultra rare addon warded without a protection ward

7

Items depleted

440

Survivor Adepts

Adepts got 2
Adepts left 49
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

682

Killer rank

Ash IV

Killer full load-out matches

336

Ultra rare offering burned

0

Killer Adepts

Adepts got 3
Adepts left 39
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,370

Obsessions healed

434

Survivors healed while you are injured

579

Survivors healed while rest are injured

956

Survivors unhooked

3,072

Survivors saved (from dying state/hook) in endgame

117

Knocked (In dying state) survivors healed

382

Survivors healed that come to you first

252

Protection hits for unhooked survivors

268

Protection hits for carried survivors

74

Survivors saved using pallet

24

Survivors affected with boon totems

5,114

Survivors affected with speed boost

29

Recovered from dying state

310

Take a hit with the Endurance status effect

345

Survivors healed in the Basement

9

Heals completed after all generators have been completed

70

Safe unhooks while broken

13

Protection hits during End Game

40

Objective actions

Objective actions

Repaired generators

3,506

Repaired damaged generators

1,919

Successful skill checks

46,895

Exit gates opened

307

Hex totems cleansed

82

Hex totems blessed

1

Chests opened

228

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

78

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

389

Great skill checks while injured

1,252

Swap held Survivor items for new ones from chests (counts once per chest)

30

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,624

Finished repairs of generators while injured

93

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,776

Hits dodged by vaults

484

Basic attacks and projectiles dodged

5,631

Escapes after stunning killer using pallet

969

Escapes from killer gasp

59

Hooks sabotaged

20

Chases escaped after being injured in this chase

2,351

Chases lost by hiding in locker

28

Revealed killer aura

1,194

Unhooked yourself

18

Amount of screams

11,550

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,620

Blind killer using flashlight

105

Perform a fast vault within 3 seconds of getting hit

700

Pallet stun the Killer while holding a rare, common, or uncommon item

394

Trials where you've revealed or seen the Killer's aura 11+ times

381

Escapes

Escapes

Total escapes

665

Escapes crawling (In dying state) through exit gates

79

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

4

Escapes with new item

95

Escapes with somebody else item

15

Escapes being injured with for over half a match

117

Escapes while being downed at most once

421

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

548

Escapes healthy or injured through hatch

34

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

6

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,112

Obsessions sacrificed

734

Kills (Memento mories)

203

Kills (Memento mories) or sacrifices after last generator

495

All survivors sacrificed or killed (Memento Mori) before the last generator

384

Hooks

Hooks

Different survivors hooked in basement

250

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

398

Survivors hooked before single generator was repaired

1,589

Survivors hooked in endgame

216

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,707

Generators damaged with Undetectable effect

247

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

9

Generators protection

Protected 76%
Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

225

Survivors injured while in the basement

73

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

341

Oblivious effect applied

1,878

Survivors with Exposed effect downed

196

Survivors downed while carrying another survivor

86

Make unique survivors scream

4,144

Survivors hit with haste effect

1,082

Injure or down survivors who are Hindered

560

Survivors that holding Special Item hit

637

Survivors downed next to a raised pallet

3,925

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

211

Hatches closed

209

Survivors hit after they drop a pallet during chase

2,280

Survivors hit while carrying another survivor

265

Survivors detected using killer instinct

2,536

Killer vaults in chase

1,653

Survivors grabbed while performing a vault

51

Meters fallen

2,350

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

588

Blink attacks (The Nurse)

241

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

544

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

146

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

1,090

Trials where all survivors suffered from madness 3 (The Doctor)

122

Hatchets thrown (The Huntress)

1,126

Survivors put to sleep (The Nightmare)

320

Reverse bear-traps put on survivors (The Pig)

62

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

587

Max Lacerations dealt (The Trickster)

266

Survivors with Broken effect downed

217

Condemned survivors (The Onryō)

475

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

85

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

21

Survivors hit during Tail attack (The Xenomorph)

188

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

232

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

5

Hit a Survivor using Hellfire (The Dark Lord)

160

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

54

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

96

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

277

Intoxicated survivors downed (The Clown)

150

Survivors downed after phase walk (The Spirit)

48

Deep wounded survivors downed (The Legion)

130

Survivors downed while having max Sickness (The Plague)

185

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

264

Survivors downed while speared (The Deathslinger)

313

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

294

Survivors downed with Dire Crows (The Artist)

32

Survivors downed during Nightfall (The Dredge)

39

Down survivor you recently teleported to (The Singularity)

67

Down survivor using UVX (The Unknown)

53

Whip downs (The Krause)

26

Killer abilities chart

Killer abilities chart

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