Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,511,161

Max blood points amount spent on one character

4,672,000

Highest prestige level

27

Mystery boxes opened

155

Time played

606h 22m

Time played in last two weeks

24h 8m

Blood points per hour

83,301

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

299

Ultra rare addon warded without a protection ward

57

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

107

Killer full load-out matches

179

Ultra rare offering burned

21

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 204 myers † 50 527 750 209 1 110 2 926
83 205 chronic malcontent 50 523 771 417 556 2 063
83 206 Shahmen 50 519 875 1 176 202 967
83 207 The sharK 50 511 161 671 182 794
83 208 Vandril 50 510 165 586 54 277
83 209 ImKUKY 50 501 114 1 499 557 1 654
83 210 Mayabunny 50 499 232 756 288 1 499

Currently at

83 207 place

The sharK needs another

8 714 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

551

Obsessions healed

73

Survivors healed while you are injured

128

Survivors healed while rest are injured

147

Survivors unhooked

698

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

36

Protection hits for unhooked survivors

76

Protection hits for carried survivors

16

Survivors saved using pallet

5

Survivors affected with boon totems

675

Survivors affected with speed boost

0

Recovered from dying state

27

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

4

Heals completed after all generators have been completed

31

Safe unhooks while broken

3

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

193

Repaired generators

794

Repaired damaged generators

264

Successful skill checks

8,147

Exit gates opened

94

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

105

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

18

Great skill checks while injured

141

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

581

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

896

Hits dodged by vaults

96

Basic attacks and projectiles dodged

1,000

Escapes after stunning killer using pallet

179

Escapes from killer gasp

34

Hooks sabotaged

29

Chases escaped after being injured in this chase

276

Chases lost by hiding in locker

1

Revealed killer aura

61

Unhooked yourself

1

Amount of screams

1,616

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

197

Perform a fast vault within 3 seconds of getting hit

92

Pallet stun the Killer while holding a rare, common, or uncommon item

142

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

182

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

3

Escapes with new item

26

Escapes with somebody else item

4

Escapes being injured with for over half a match

13

Escapes while being downed at most once

89

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

163

Escapes healthy or injured through hatch

5

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

671

Obsessions sacrificed

136

Kills (Memento mories)

68

Kills (Memento mories) or sacrifices after last generator

183

All survivors sacrificed or killed (Memento Mori) before the last generator

66

Hooks

Hooks

Different survivors hooked in basement

61

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

31

Survivors hooked before single generator was repaired

190

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

333

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

0

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

38

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

6

Survivors with Exposed effect downed

200

Survivors downed while carrying another survivor

25

Make unique survivors scream

451

Survivors hit with haste effect

33

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

613

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

40

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

38

Survivors hit after they drop a pallet during chase

412

Survivors hit while carrying another survivor

111

Survivors detected using killer instinct

208

Killer vaults in chase

135

Survivors grabbed while performing a vault

6

Meters fallen

918

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

32

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

82

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

20

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

386

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

291

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

749

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

93

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

86

Survivors downed with Demon Fury (The Oni)

52

Survivors downed while speared (The Deathslinger)

46

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

61

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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