Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

90,997,173

Max blood points amount spent on one character

6,643,000

Highest prestige level

10

Mystery boxes opened

873

Time played

1446h 35m

Time played in last two weeks

0m

Blood points per hour

62,905

Estimated playtime per role

14% Survivor

Killer 86%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

86

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

44 / 51

Survivor
Got 44 Left 7
Killer

Killer

Killer perfect matches (5 000 points each category)

464

Killer full load-out matches

623

Ultra rare offering burned

177

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 674 Aurora 48 505 396 701 134 606
86 675 Kyling 48 504 577 261 191 885
86 676 leno 48 504 084 1 248 165 394
86 677 AFTERHIT 48 503 573 1 370 117 243
86 678 Kommander2408 48 503 568 107 404 2 029
86 679 Ohnito liug 48 501 248 990 308 1 347
86 680 PlayBoiFarti 48 500 397 837 170 665

Currently at

86 677 place

AFTERHIT needs another

511 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

332

Obsessions healed

72

Survivors healed while you are injured

97

Survivors healed while rest are injured

145

Survivors unhooked

292

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

57

Survivors healed that come to you first

47

Protection hits for unhooked survivors

258

Protection hits for carried survivors

33

Survivors saved using pallet

5

Survivors affected with boon totems

673

Survivors affected with speed boost

56

Recovered from dying state

25

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

27

Heals completed after all generators have been completed

41

Safe unhooks while broken

10

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

76

Repaired generators

431

Repaired damaged generators

150

Successful skill checks

4,298

Exit gates opened

55

Hex totems cleansed

107

Hex totems blessed

20

Chests opened

117

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

50

Great skill checks while injured

96

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

346

Finished repairs of generators while injured

7

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

407

Hits dodged by vaults

64

Basic attacks and projectiles dodged

404

Escapes after stunning killer using pallet

124

Escapes from killer gasp

13

Hooks sabotaged

54

Chases escaped after being injured in this chase

193

Chases lost by hiding in locker

42

Revealed killer aura

127

Unhooked yourself

51

Amount of screams

985

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

49

Perform a fast vault within 3 seconds of getting hit

75

Pallet stun the Killer while holding a rare, common, or uncommon item

56

Trials where you've revealed or seen the Killer's aura 11+ times

916

Escapes

Escapes

Total escapes

155

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

16

Escapes with somebody else item

4

Escapes being injured with for over half a match

10

Escapes while being downed at most once

64

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

130

Escapes healthy or injured through hatch

9

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,121

Obsessions sacrificed

446

Kills (Memento mories)

628

Kills (Memento mories) or sacrifices after last generator

511

All survivors sacrificed or killed (Memento Mori) before the last generator

117

Hooks

Hooks

Different survivors hooked in basement

387

Basement trees (3 or 4 survivors hooked in basement in this same time)

89

Survivors hooked while all remaining were injured

366

Survivors hooked before single generator was repaired

887

Survivors hooked in endgame

171

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

932

Generators damaged with Undetectable effect

149

Survivors grabbed while repairing a generator

61

Survivors grabbed while cleansing a totem

17

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

577

Survivors injured while in the basement

140

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

111

Oblivious effect applied

550

Survivors with Exposed effect downed

322

Survivors downed while carrying another survivor

103

Make unique survivors scream

3,536

Survivors hit with haste effect

406

Injure or down survivors who are Hindered

88

Survivors that holding Special Item hit

576

Survivors downed next to a raised pallet

3,712

Survivors downed in Exit Gate

48

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

242

Hatches closed

139

Survivors hit after they drop a pallet during chase

1,750

Survivors hit while carrying another survivor

292

Survivors detected using killer instinct

3,688

Killer vaults in chase

1,243

Survivors grabbed while performing a vault

61

Meters fallen

6,866

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

104

Uncloak attacks (The Wraith)

349

Blink attacks (The Nurse)

1,038

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

612

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

333

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

624

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

1,153

Survivors put to sleep (The Nightmare)

223

Reverse bear-traps put on survivors (The Pig)

157

Survivors sent to Cage of Atonement (The Executioner)

85

Survivors hit with Lethal Rush (The Blight)

234

Max Lacerations dealt (The Trickster)

104

Survivors with Broken effect downed

105

Condemned survivors (The Onryō)

186

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

73

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

20

Survivors hit during Tail attack (The Xenomorph)

272

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

207

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

6

Hit a Survivor using Hellfire (The Dark Lord)

69

Damage Survivor pursued by a Guard (The First)

114

Perfectly times grab attacks (The Ghoul)

42

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

17

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

175

Intoxicated survivors downed (The Clown)

133

Survivors downed after phase walk (The Spirit)

88

Deep wounded survivors downed (The Legion)

163

Survivors downed while having max Sickness (The Plague)

73

Marked survivors downed (The Ghostface)

100

Survivors downed with Demon Fury (The Oni)

352

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

122

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

74

Down survivor you recently teleported to (The Singularity)

177

Down survivor using UVX (The Unknown)

22

Whip downs (The Krause)

11

Killer abilities chart

Killer abilities chart

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