Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

169,921,502

Max blood points amount spent on one character

21,854,326

Highest prestige level

61

Mystery boxes opened

1,214

Time played

1172h 1m

Time played in last two weeks

6h 42m

Blood points per hour

2,416

Estimated playtime per role

Survivor 64%
Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

161

Survivor rank

Silver I, 3 pipes

Survivor full load-out matches

501

Ultra rare addon warded without a protection ward

108

Items depleted

514

Survivor Adepts

Adepts got 44
Adepts left 7
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

273

Killer rank

Ash IV

Killer full load-out matches

275

Ultra rare offering burned

48

Killer Adepts

Adepts got 41
Adepts left 1
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,498

Obsessions healed

474

Survivors healed while you are injured

743

Survivors healed while rest are injured

636

Survivors unhooked

2,951

Survivors saved (from dying state/hook) in endgame

98

Knocked (In dying state) survivors healed

338

Survivors healed that come to you first

151

Protection hits for unhooked survivors

269

Protection hits for carried survivors

90

Survivors saved using pallet

20

Survivors affected with boon totems

4,573

Survivors affected with speed boost

26

Recovered from dying state

72

Take a hit with the Endurance status effect

41

Survivors healed in the Basement

13

Heals completed after all generators have been completed

28

Safe unhooks while broken

4

Protection hits during End Game

10

Objective actions

Objective actions

Repaired generators

3,567

Repaired damaged generators

1,666

Successful skill checks

32,104

Exit gates opened

319

Hex totems cleansed

126

Hex totems blessed

8

Chests opened

506

Chests opened in basement

91

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

76

Great skill checks while injured

167

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

7

Healing or repairing skill checks

789

Finished repairs of generators while injured

25

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

3,330

Hits dodged by vaults

381

Basic attacks and projectiles dodged

4,688

Escapes after stunning killer using pallet

738

Escapes from killer gasp

107

Hooks sabotaged

147

Chases escaped after being injured in this chase

1,237

Chases lost by hiding in locker

12

Revealed killer aura

360

Unhooked yourself

31

Amount of screams

3,791

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

121

Perform a fast vault within 3 seconds of getting hit

124

Pallet stun the Killer while holding a rare, common, or uncommon item

228

Trials where you've revealed or seen the Killer's aura 11+ times

257

Escapes

Escapes

Total escapes

814

Escapes crawling (In dying state) through exit gates

113

Escapes through hatch

108

Escapes through hatch crawling (In dying state)

28

Escapes with new item

139

Escapes with somebody else item

26

Escapes being injured with for over half a match

122

Escapes while being downed at most once

390

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

593

Escapes healthy or injured through hatch

80

Escaped by

Exit Gates 87%
Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

15

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,614

Obsessions sacrificed

342

Kills (Memento mories)

160

Kills (Memento mories) or sacrifices after last generator

394

All survivors sacrificed or killed (Memento Mori) before the last generator

223

Hooks

Hooks

Different survivors hooked in basement

436

Basement trees (3 or 4 survivors hooked in basement in this same time)

49

Survivors hooked while all remaining were injured

149

Survivors hooked before single generator was repaired

573

Survivors hooked in endgame

170

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

742

Generators damaged with Undetectable effect

147

Survivors grabbed while repairing a generator

102

Survivors grabbed while cleansing a totem

4

Generators protection

Protected 69%
Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

446

Survivors injured while in the basement

57

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

207

Oblivious effect applied

332

Survivors with Exposed effect downed

154

Survivors downed while carrying another survivor

86

Make unique survivors scream

1,336

Survivors hit with haste effect

432

Injure or down survivors who are Hindered

95

Survivors that holding Special Item hit

283

Survivors downed next to a raised pallet

1,721

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

100

Hatches closed

135

Survivors hit after they drop a pallet during chase

1,144

Survivors hit while carrying another survivor

265

Survivors detected using killer instinct

1,826

Killer vaults in chase

786

Survivors grabbed while performing a vault

10

Meters fallen

1,277

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

111

Blink attacks (The Nurse)

79

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

366

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

135

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

365

Survivors put to sleep (The Nightmare)

305

Reverse bear-traps put on survivors (The Pig)

27

Survivors sent to Cage of Atonement (The Executioner)

39

Survivors hit with Lethal Rush (The Blight)

50

Max Lacerations dealt (The Trickster)

62

Survivors with Broken effect downed

82

Condemned survivors (The Onryō)

2

Slams of one Survivor into another (The Mastermind)

85

Damage Survivor pursued by a Guard (The Knight)

23

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

13

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

17

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

58

Damage Survivor pursued by a Guard (The First)

34

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

45

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

51

Deep wounded survivors downed (The Legion)

40

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

49

Survivors downed while speared (The Deathslinger)

47

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

85

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

16

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

23

Whip downs (The Krause)

3

Killer abilities chart

Killer abilities chart

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