Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,554,433

Max blood points amount spent on one character

4,223,126

Highest prestige level

11

Mystery boxes opened

187

Time played

340h 35m

Time played in last two weeks

0m

Blood points per hour

154,307

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

123

Ultra rare addon warded without a protection ward

8

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

140

Killer full load-out matches

146

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 021 jeeper 52 559 102 77 393 2 010
83 022 anti anti tunnel 52 556 270 522 157 707
83 023 Huuczu 52 556 004 1 016 195 958
83 024 PoopLord360 52 554 433 855 173 830
83 025 zerotwo 52 553 838 67 773 2 216
83 026 BlakeET 52 549 815 776 272 988
83 027 RandomDraco 52 547 751 873 298 1 430

Currently at

83 024 place

PoopLord360 needs another

1 571 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

395

Obsessions healed

105

Survivors healed while you are injured

80

Survivors healed while rest are injured

122

Survivors unhooked

580

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

35

Protection hits for unhooked survivors

61

Protection hits for carried survivors

12

Survivors saved using pallet

2

Survivors affected with boon totems

989

Survivors affected with speed boost

91

Recovered from dying state

20

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

209

Repaired generators

830

Repaired damaged generators

544

Successful skill checks

9,272

Exit gates opened

89

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

129

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

9

Great skill checks while injured

3

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

673

Hits dodged by vaults

74

Basic attacks and projectiles dodged

1,369

Escapes after stunning killer using pallet

107

Escapes from killer gasp

32

Hooks sabotaged

35

Chases escaped after being injured in this chase

372

Chases lost by hiding in locker

0

Revealed killer aura

88

Unhooked yourself

5

Amount of screams

1,105

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

173

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

46

Escapes with somebody else item

3

Escapes being injured with for over half a match

18

Escapes while being downed at most once

90

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

153

Escapes healthy or injured through hatch

11

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

855

Obsessions sacrificed

227

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

247

All survivors sacrificed or killed (Memento Mori) before the last generator

96

Hooks

Hooks

Different survivors hooked in basement

174

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

121

Survivors hooked before single generator was repaired

464

Survivors hooked in endgame

153

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

368

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

5

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

37

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

112

Survivors with Exposed effect downed

143

Survivors downed while carrying another survivor

46

Make unique survivors scream

818

Survivors hit with haste effect

394

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

1,192

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

77

Survivors hit after they drop a pallet during chase

835

Survivors hit while carrying another survivor

152

Survivors detected using killer instinct

1,028

Killer vaults in chase

312

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

149

Blink attacks (The Nurse)

81

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

40

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

37

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

4

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

803

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

28

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

88

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

73

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

80

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

163

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

42

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

37

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

102

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

24

Down survivor you recently teleported to (The Singularity)

44

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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