Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,596,538

Max blood points amount spent on one character

6,709,326

Highest prestige level

3

Mystery boxes opened

256

Time played

566h 50m

Time played in last two weeks

0m

Blood points per hour

96,319

Estimated playtime per role

15% Survivor

Killer 85%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

259

Killer full load-out matches

330

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 476 plant 50 670 657 657 145 749
77 477 Sa1nt 50 659 965 102 436 1 863
77 478 Rob Ross 50 657 863 1 297 297 979
77 479 Lifeblood9J 50 657 057 1 245 69 311
77 480 Rainfell 50 655 815 95 276 1 105
77 481 MacPaq 50 653 086 1 193 215 907
77 482 Ruki 50 652 472 1 659 92 367

Currently at

77 479 place

Lifeblood9J needs another

806 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

222

Obsessions healed

58

Survivors healed while you are injured

58

Survivors healed while rest are injured

76

Survivors unhooked

232

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

28

Protection hits for unhooked survivors

24

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

647

Survivors affected with speed boost

5

Recovered from dying state

24

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

78

Repaired generators

311

Repaired damaged generators

395

Successful skill checks

321

Exit gates opened

36

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

111

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

21

Great skill checks while injured

12

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

204

Hits dodged by vaults

18

Basic attacks and projectiles dodged

378

Escapes after stunning killer using pallet

31

Escapes from killer gasp

6

Hooks sabotaged

46

Chases escaped after being injured in this chase

166

Chases lost by hiding in locker

0

Revealed killer aura

287

Unhooked yourself

3

Amount of screams

1,076

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

4

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

69

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

39

Escapes with somebody else item

2

Escapes being injured with for over half a match

8

Escapes while being downed at most once

38

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

58

Escapes healthy or injured through hatch

6

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,364

Obsessions sacrificed

348

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

375

All survivors sacrificed or killed (Memento Mori) before the last generator

168

Hooks

Hooks

Different survivors hooked in basement

175

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

109

Survivors hooked before single generator was repaired

621

Survivors hooked in endgame

249

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,186

Generators damaged with Undetectable effect

262

Survivors grabbed while repairing a generator

50

Survivors grabbed while cleansing a totem

3

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

546

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

365

Oblivious effect applied

1,331

Survivors with Exposed effect downed

157

Survivors downed while carrying another survivor

71

Make unique survivors scream

2,124

Survivors hit with haste effect

365

Injure or down survivors who are Hindered

69

Survivors that holding Special Item hit

346

Survivors downed next to a raised pallet

1,690

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

106

Hatches closed

130

Survivors hit after they drop a pallet during chase

1,174

Survivors hit while carrying another survivor

230

Survivors detected using killer instinct

827

Killer vaults in chase

790

Survivors grabbed while performing a vault

18

Meters fallen

531

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

460

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

109

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

54

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

230

Trials where all survivors suffered from madness 3 (The Doctor)

161

Hatchets thrown (The Huntress)

76

Survivors put to sleep (The Nightmare)

345

Reverse bear-traps put on survivors (The Pig)

46

Survivors sent to Cage of Atonement (The Executioner)

136

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

220

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

29

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

98

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

97

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

191

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

67

Down survivor you recently teleported to (The Singularity)

34

Down survivor using UVX (The Unknown)

38

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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