Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,370,695

Max blood points amount spent on one character

12,824,952

Highest prestige level

30

Mystery boxes opened

248

Time played

1057h 52m

Time played in last two weeks

0m

Blood points per hour

86,373

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

1,297

Ultra rare addon warded without a protection ward

102

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

21

Killer full load-out matches

76

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 245 Daddy Flanders 4 333 039 126 42 132
111 246 Silliam 4 328 470 45 4 10
111 247 Big Jon 4 327 977 88 76 280
111 248 Nami Salami 4 327 912 0 41 148
111 249 matrix_420 4 327 079 73 26 113
111 250 Gr1m 4 326 969 108 39 166
111 251 stargazer 4 326 169 242 7 41

Currently at

111 248 place

Nami Salami needs another

65 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,075

Obsessions healed

941

Survivors healed while you are injured

761

Survivors healed while rest are injured

1,253

Survivors unhooked

4,268

Survivors saved (from dying state/hook) in endgame

86

Knocked (In dying state) survivors healed

275

Survivors healed that come to you first

405

Protection hits for unhooked survivors

505

Protection hits for carried survivors

121

Survivors saved using pallet

6

Survivors affected with boon totems

14,353

Survivors affected with speed boost

103

Recovered from dying state

476

Take a hit with the Endurance status effect

262

Survivors healed in the Basement

35

Heals completed after all generators have been completed

31

Safe unhooks while broken

15

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

1,375

Repaired generators

5,444

Repaired damaged generators

2,348

Successful skill checks

72,136

Exit gates opened

512

Hex totems cleansed

165

Hex totems blessed

7

Chests opened

522

Chests opened in basement

54

Escapes when playing without any perk and repaired generator(s)

38

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

448

Great skill checks while injured

1,588

Swap held Survivor items for new ones from chests (counts once per chest)

82

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,730

Hits dodged by vaults

130

Basic attacks and projectiles dodged

4,055

Escapes after stunning killer using pallet

314

Escapes from killer gasp

146

Hooks sabotaged

150

Chases escaped after being injured in this chase

1,720

Chases lost by hiding in locker

35

Revealed killer aura

8,188

Unhooked yourself

67

Amount of screams

22,440

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,960

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

320

Pallet stun the Killer while holding a rare, common, or uncommon item

100

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

886

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

53

Escapes through hatch crawling (In dying state)

10

Escapes with new item

121

Escapes with somebody else item

11

Escapes being injured with for over half a match

64

Escapes while being downed at most once

561

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

797

Escapes healthy or injured through hatch

43

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

5

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

18

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

248

Obsessions sacrificed

65

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

72

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

129

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

120

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

2

Generators protection

63% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

119

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

31

Survivors with Exposed effect downed

65

Survivors downed while carrying another survivor

3

Make unique survivors scream

474

Survivors hit with haste effect

89

Injure or down survivors who are Hindered

40

Survivors that holding Special Item hit

232

Survivors downed next to a raised pallet

359

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

49

Hatches closed

26

Survivors hit after they drop a pallet during chase

88

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

216

Killer vaults in chase

201

Survivors grabbed while performing a vault

5

Meters fallen

166

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

153

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

93

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

78

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

15

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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