Overall statistics
Account overall
Total blood points earned
197,644,539
Max blood points amount spent on one character
14,921,264
Highest prestige level
100
Mystery boxes opened
1,243
Time played
947h 56m
Time played in last two weeks
3h 7m
Blood points per hour
208,500
Estimated playtime per role
97% Survivor
Killer 3%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
8
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
236
Survivor full load-out matches
1,668
Ultra rare addon warded without a protection ward
24
Bronze III
10 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
30
Killer full load-out matches
53
Ultra rare offering burned
3
Ash IV
2 / 42
KillerLeaderboards
Currently at
53 211 place
Semmel needs another
3 568 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
4,691
Obsessions healed
1,073
Survivors healed while you are injured
974
Survivors healed while rest are injured
1,615
Survivors unhooked
4,036
Survivors saved (from dying state/hook) in endgame
115
Knocked (In dying state) survivors healed
503
Survivors healed that come to you first
475
Protection hits for unhooked survivors
349
Protection hits for carried survivors
76
Survivors saved using pallet
14
Survivors affected with boon totems
15,938
Survivors affected with speed boost
10
Recovered from dying state
307
Take a hit with the Endurance status effect
184
Survivors healed in the Basement
55
Heals completed after all generators have been completed
143
Safe unhooks while broken
13
Protection hits during End Game
31
Objective actions
Items depleted
1,579
Repaired generators
4,886
Repaired damaged generators
3,034
Successful skill checks
64,612
Exit gates opened
472
Hex totems cleansed
201
Hex totems blessed
2
Chests opened
706
Chests opened in basement
46
Escapes when playing without any perk and repaired generator(s)
105
Matches with 300+ seconds of repairing generators
4
Matches in that picked up and used special item
338
Great skill checks while injured
869
Swap held Survivor items for new ones from chests (counts once per chest)
169
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,066
Finished repairs of generators while injured
65
Chests opened with a key
1
Boldness actions
Vaults in chase
3,499
Hits dodged by vaults
182
Basic attacks and projectiles dodged
4,431
Escapes after stunning killer using pallet
514
Escapes from killer gasp
95
Hooks sabotaged
152
Chases escaped after being injured in this chase
2,492
Chases lost by hiding in locker
25
Revealed killer aura
2,852
Unhooked yourself
34
Amount of screams
12,605
Reveal the Killer's aura for a total of 60 seconds in a single trial
7,260
Blind killer using flashlight
12
Perform a fast vault within 3 seconds of getting hit
536
Pallet stun the Killer while holding a rare, common, or uncommon item
245
Trials where you've revealed or seen the Killer's aura 11+ times
62
Escapes
Total escapes
956
Escapes crawling (In dying state) through exit gates
56
Escapes through hatch
99
Escapes through hatch crawling (In dying state)
12
Escapes with new item
175
Escapes with somebody else item
6
Escapes being injured with for over half a match
82
Escapes while being downed at most once
642
Escapes after unhooked yourself
12
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
3
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
801
Escapes healthy or injured through hatch
87
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
4
Escapes from maps
Disturbed Ward (Upstairs Main Building)
8
Campbell's Chapel (Upstairs Main Building)
5
Family Residence (Main Building)
13
Sanctum of Wrath (Upstairs on Shrine)
6
Mother's Dwelling (Upstairs Cottage)
10
Temple of Purgation (Main Building Basement)
4
The Pale Rose (Steamboat)
6
The Game (Bathroom)
10
Mount Ormond Resort (Chalet/Main Building)
10
Dead Dawg Saloon (Upstairs Saloon)
7
Treatment Theatre (Operation Theatre)
15
Midwich Elementary School
10
Raccoon City Police Station (1st Floor Main Hall)
15
Eyrie of Crows (Inside Eyrie)
10
Garden of Joy (Upstairs Main Building)
7
Shattered Square (Upstairs Main Building)
11
Shelter Woods (by Command Centre)
5
Toba Landing repair (Upstairs Main Building)
6
Nostromo Wreckage (Mess Hall)
9
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
2
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
26
Killer statistics
Kills
Hooks
139
Obsessions sacrificed
31
Kills (Memento mories)
24
Kills (Memento mories) or sacrifices after last generator
36
All survivors sacrificed or killed (Memento Mori) before the last generator
12
Hooks
Different survivors hooked in basement
26
Basement trees (3 or 4 survivors hooked in basement in this same time)
10
Survivors hooked while all remaining were injured
16
Survivors hooked before single generator was repaired
62
Survivors hooked in endgame
14
Territory protection
Generators damaged with at least one survivor hooked
114
Generators damaged with Undetectable effect
29
Survivors grabbed while repairing a generator
16
Survivors grabbed while cleansing a totem
1
Generators protection
57% Protected
Unprotected 43%
Hit survivors with a basic attack while you are Undetectable
86
Survivors injured while in the basement
8
Downs and effects
Survivors with Oblivious effect downed
10
Oblivious effect applied
50
Survivors with Exposed effect downed
44
Survivors downed while carrying another survivor
14
Make unique survivors scream
259
Survivors hit with haste effect
32
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
17
Survivors downed next to a raised pallet
202
Survivors downed in Exit Gate
7
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
20
Hatches closed
16
Survivors hit after they drop a pallet during chase
71
Survivors hit while carrying another survivor
28
Survivors detected using killer instinct
335
Killer vaults in chase
46
Survivors grabbed while performing a vault
3
Meters fallen
293
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
20
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
4
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
172
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
3
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
57
Survivors with Broken effect downed
25
Condemned survivors (The Onryō)
346
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
1
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
1
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
9
Survivors downed while having max Sickness (The Plague)
10
Marked survivors downed (The Ghostface)
7
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
4
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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