Overall statistics
Account overall
Total blood points earned
653,876,208
Max blood points amount spent on one character
39,476,571
Highest prestige level
100
Mystery boxes opened
3,155
Time played
0m
Time played in last two weeks
0m
Blood points per hour
0
Estimated playtime per role
100% Survivor
Killer 0%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
644
Survivor full load-out matches
844
Ultra rare addon warded without a protection ward
28
Gold IV
3 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
0
Killer full load-out matches
0
Ultra rare offering burned
0
Ash IV
0 / 42
KillerLeaderboards
Currently at
11 195 place
sdasdfaf needs another
9 094 bloodpoints
to level up
Survivor statistics
Altruism actions
Health states healed
8,962
Obsessions healed
2,005
Survivors healed while you are injured
1,552
Survivors healed while rest are injured
2,682
Survivors unhooked
23,212
Survivors saved (from dying state/hook) in endgame
981
Knocked (In dying state) survivors healed
2,182
Survivors healed that come to you first
653
Protection hits for unhooked survivors
2,259
Protection hits for carried survivors
290
Survivors saved using pallet
72
Survivors affected with boon totems
59,186
Survivors affected with speed boost
712
Recovered from dying state
834
Take a hit with the Endurance status effect
350
Survivors healed in the Basement
2,002
Heals completed after all generators have been completed
269
Safe unhooks while broken
44
Protection hits during End Game
113
Objective actions
Items depleted
2,882
Repaired generators
21,940
Repaired damaged generators
13,558
Successful skill checks
256,401
Exit gates opened
3,250
Hex totems cleansed
1,403
Hex totems blessed
154
Chests opened
4,585
Chests opened in basement
752
Escapes when playing without any perk and repaired generator(s)
303
Matches with 300+ seconds of repairing generators
349
Matches in that picked up and used special item
1,033
Great skill checks while injured
3,854
Swap held Survivor items for new ones from chests (counts once per chest)
373
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
10,056
Finished repairs of generators while injured
277
Chests opened with a key
23
Boldness actions
Vaults in chase
17,068
Hits dodged by vaults
1,538
Basic attacks and projectiles dodged
22,560
Escapes after stunning killer using pallet
2,595
Escapes from killer gasp
336
Hooks sabotaged
420
Chases escaped after being injured in this chase
10,159
Chases lost by hiding in locker
156
Revealed killer aura
10,021
Unhooked yourself
125
Amount of screams
33,332
Reveal the Killer's aura for a total of 60 seconds in a single trial
38,940
Blind killer using flashlight
72
Perform a fast vault within 3 seconds of getting hit
1,762
Pallet stun the Killer while holding a rare, common, or uncommon item
886
Trials where you've revealed or seen the Killer's aura 11+ times
2,614
Escapes
Total escapes
5,966
Escapes crawling (In dying state) through exit gates
419
Escapes through hatch
444
Escapes through hatch crawling (In dying state)
33
Escapes with new item
1,603
Escapes with somebody else item
62
Escapes being injured with for over half a match
353
Escapes while being downed at most once
3,363
Escapes after unhooked yourself
42
Escapes as obsession without getting a hit as last survivor
38
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
17
Escape through hatch using key
7
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
5,103
Escapes healthy or injured through hatch
411
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
16
Escapes while broken
15
Escapes from maps
Disturbed Ward (Upstairs Main Building)
64
Campbell's Chapel (Upstairs Main Building)
70
Family Residence (Main Building)
33
Sanctum of Wrath (Upstairs on Shrine)
56
Mother's Dwelling (Upstairs Cottage)
48
Temple of Purgation (Main Building Basement)
27
The Pale Rose (Steamboat)
20
The Game (Bathroom)
65
Mount Ormond Resort (Chalet/Main Building)
92
Dead Dawg Saloon (Upstairs Saloon)
37
Treatment Theatre (Operation Theatre)
85
Midwich Elementary School
31
Raccoon City Police Station (1st Floor Main Hall)
62
Eyrie of Crows (Inside Eyrie)
41
Garden of Joy (Upstairs Main Building)
18
Shattered Square (Upstairs Main Building)
20
Shelter Woods (by Command Centre)
23
Toba Landing repair (Upstairs Main Building)
17
Nostromo Wreckage (Mess Hall)
35
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
9
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
66
Killer statistics
Kills
Hooks
1
Obsessions sacrificed
0
Kills (Memento mories)
0
Kills (Memento mories) or sacrifices after last generator
1
All survivors sacrificed or killed (Memento Mori) before the last generator
0
Hooks
Different survivors hooked in basement
0
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
0
Survivors hooked before single generator was repaired
0
Survivors hooked in endgame
0
Territory protection
Generators damaged with at least one survivor hooked
0
Generators damaged with Undetectable effect
0
Survivors grabbed while repairing a generator
0
Survivors grabbed while cleansing a totem
0
Generators protection
0% Protected
Unprotected 100%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
0
Survivors downed while carrying another survivor
0
Make unique survivors scream
0
Survivors hit with haste effect
0
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
0
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
0
Hatches closed
0
Survivors hit after they drop a pallet during chase
1
Survivors hit while carrying another survivor
1
Survivors detected using killer instinct
0
Killer vaults in chase
0
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
2
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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