Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

653,876,208

Max blood points amount spent on one character

39,476,571

Highest prestige level

100

Mystery boxes opened

3,155

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

100% Survivor

Killer 0%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

644

Survivor full load-out matches

844

Ultra rare addon warded without a protection ward

28

Survivor rank
Gold IV

Gold IV

5 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

0

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
11 192 Virgin By Daylight 653 989 379 1 706 3 720 16 422
11 193 Tfrogninja 653 960 813 4 553 2 497 10 677
11 194 Kurgan 653 885 302 10 343 1 835 8 538
11 195 sdasdfaf 653 876 208 1 5 966 21 940
11 196 Behemoth 653 866 577 5 670 2 884 10 652
11 197 Evil 653 843 892 4 473 3 088 12 955
11 198 Vindruva 653 840 336 17 218 1 940 7 979

Currently at

11 195 place

sdasdfaf needs another

9 094 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,962

Obsessions healed

2,005

Survivors healed while you are injured

1,552

Survivors healed while rest are injured

2,682

Survivors unhooked

23,212

Survivors saved (from dying state/hook) in endgame

981

Knocked (In dying state) survivors healed

2,182

Survivors healed that come to you first

653

Protection hits for unhooked survivors

2,259

Protection hits for carried survivors

290

Survivors saved using pallet

72

Survivors affected with boon totems

59,186

Survivors affected with speed boost

712

Recovered from dying state

834

Take a hit with the Endurance status effect

350

Survivors healed in the Basement

2,002

Heals completed after all generators have been completed

269

Safe unhooks while broken

44

Protection hits during End Game

113

Objective actions

Objective actions

Items depleted

2,882

Repaired generators

21,940

Repaired damaged generators

13,558

Successful skill checks

256,401

Exit gates opened

3,250

Hex totems cleansed

1,403

Hex totems blessed

154

Chests opened

4,585

Chests opened in basement

752

Escapes when playing without any perk and repaired generator(s)

303

Matches with 300+ seconds of repairing generators

349

Matches in that picked up and used special item

1,033

Great skill checks while injured

3,854

Swap held Survivor items for new ones from chests (counts once per chest)

373

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,056

Finished repairs of generators while injured

277

Chests opened with a key

23

Boldness actions

Boldness actions

Vaults in chase

17,068

Hits dodged by vaults

1,538

Basic attacks and projectiles dodged

22,560

Escapes after stunning killer using pallet

2,595

Escapes from killer gasp

336

Hooks sabotaged

420

Chases escaped after being injured in this chase

10,159

Chases lost by hiding in locker

156

Revealed killer aura

10,021

Unhooked yourself

125

Amount of screams

33,332

Reveal the Killer's aura for a total of 60 seconds in a single trial

38,940

Blind killer using flashlight

72

Perform a fast vault within 3 seconds of getting hit

1,762

Pallet stun the Killer while holding a rare, common, or uncommon item

886

Trials where you've revealed or seen the Killer's aura 11+ times

2,614

Escapes

Escapes

Total escapes

5,966

Escapes crawling (In dying state) through exit gates

419

Escapes through hatch

444

Escapes through hatch crawling (In dying state)

33

Escapes with new item

1,603

Escapes with somebody else item

62

Escapes being injured with for over half a match

353

Escapes while being downed at most once

3,363

Escapes after unhooked yourself

42

Escapes as obsession without getting a hit as last survivor

38

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

17

Escape through hatch using key

7

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

5,103

Escapes healthy or injured through hatch

411

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

16

Escapes while broken

15

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

64

Campbell's Chapel (Upstairs Main Building)

70

Family Residence (Main Building)

33

Sanctum of Wrath (Upstairs on Shrine)

56

Mother's Dwelling (Upstairs Cottage)

48

Temple of Purgation (Main Building Basement)

27

The Pale Rose (Steamboat)

20

The Game (Bathroom)

65

Mount Ormond Resort (Chalet/Main Building)

92

Dead Dawg Saloon (Upstairs Saloon)

37

Treatment Theatre (Operation Theatre)

85

Midwich Elementary School

31

Raccoon City Police Station (1st Floor Main Hall)

62

Eyrie of Crows (Inside Eyrie)

41

Garden of Joy (Upstairs Main Building)

18

Shattered Square (Upstairs Main Building)

20

Shelter Woods (by Command Centre)

23

Toba Landing repair (Upstairs Main Building)

17

Nostromo Wreckage (Mess Hall)

35

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

9

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

66

Killer statistics

Killer statistics

Kills

Kills

Hooks

1

Obsessions sacrificed

0

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

1

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

0

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

0

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

0

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

0

Survivors hit after they drop a pallet during chase

1

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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