Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

490,423,056

Max blood points amount spent on one character

76,036,439

Highest prestige level

100

Mystery boxes opened

2,248

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,579

Survivor full load-out matches

9,711

Ultra rare addon warded without a protection ward

4,905

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

92

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
44 951 vulnerable eboy 171 546 308 1 087 4 132 4 286
44 952 Yuisane 171 540 333 478 805 3 802
44 953 Abii 171 526 715 600 603 2 931
44 954 Angie 171 524 509 193 2 464 8 693
44 955 kocajz 171 524 042 756 453 1 834
44 956 bonk 171 521 083 1 563 715 2 395
44 957 Leo 171 519 802 4 378 516 2 053

Currently at

44 954 place

Angie needs another

2 206 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

13,980

Obsessions healed

3,107

Survivors healed while you are injured

5,016

Survivors healed while rest are injured

6,201

Survivors unhooked

20,794

Survivors saved (from dying state/hook) in endgame

855

Knocked (In dying state) survivors healed

5,031

Survivors healed that come to you first

1,161

Protection hits for unhooked survivors

2,322

Protection hits for carried survivors

1,501

Survivors saved using pallet

372

Survivors affected with boon totems

43,057

Survivors affected with speed boost

762

Recovered from dying state

2,088

Take a hit with the Endurance status effect

3,271

Survivors healed in the Basement

67

Heals completed after all generators have been completed

552

Safe unhooks while broken

81

Protection hits during End Game

194

Objective actions

Objective actions

Items depleted

7,219

Repaired generators

18,009

Repaired damaged generators

15,795

Successful skill checks

246,446

Exit gates opened

1,704

Hex totems cleansed

1,324

Hex totems blessed

33

Chests opened

3,995

Chests opened in basement

398

Escapes when playing without any perk and repaired generator(s)

203

Matches with 300+ seconds of repairing generators

339

Matches in that picked up and used special item

991

Great skill checks while injured

8,551

Swap held Survivor items for new ones from chests (counts once per chest)

489

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

5,160

Finished repairs of generators while injured

329

Chests opened with a key

23

Boldness actions

Boldness actions

Vaults in chase

31,224

Hits dodged by vaults

2,414

Basic attacks and projectiles dodged

37,452

Escapes after stunning killer using pallet

6,374

Escapes from killer gasp

539

Hooks sabotaged

952

Chases escaped after being injured in this chase

12,793

Chases lost by hiding in locker

324

Revealed killer aura

6,082

Unhooked yourself

510

Amount of screams

33,955

Reveal the Killer's aura for a total of 60 seconds in a single trial

19,800

Blind killer using flashlight

1,167

Perform a fast vault within 3 seconds of getting hit

1,555

Pallet stun the Killer while holding a rare, common, or uncommon item

1,148

Trials where you've revealed or seen the Killer's aura 11+ times

2,550

Escapes

Escapes

Total escapes

4,826

Escapes crawling (In dying state) through exit gates

589

Escapes through hatch

372

Escapes through hatch crawling (In dying state)

82

Escapes with new item

899

Escapes with somebody else item

224

Escapes being injured with for over half a match

1,114

Escapes while being downed at most once

3,243

Escapes after unhooked yourself

215

Escapes as obsession without getting a hit as last survivor

14

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

11

Escape through hatch using key

44

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

3,865

Escapes healthy or injured through hatch

290

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

11

Escapes while broken

45

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

22

Campbell's Chapel (Upstairs Main Building)

50

Family Residence (Main Building)

22

Sanctum of Wrath (Upstairs on Shrine)

28

Mother's Dwelling (Upstairs Cottage)

46

Temple of Purgation (Main Building Basement)

42

The Pale Rose (Steamboat)

41

The Game (Bathroom)

100

Mount Ormond Resort (Chalet/Main Building)

84

Dead Dawg Saloon (Upstairs Saloon)

82

Treatment Theatre (Operation Theatre)

55

Midwich Elementary School

57

Raccoon City Police Station (1st Floor Main Hall)

58

Eyrie of Crows (Inside Eyrie)

49

Garden of Joy (Upstairs Main Building)

38

Shattered Square (Upstairs Main Building)

20

Shelter Woods (by Command Centre)

24

Toba Landing repair (Upstairs Main Building)

19

Nostromo Wreckage (Mess Hall)

20

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

6

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

59

Killer statistics

Killer statistics

Kills

Kills

Hooks

193

Obsessions sacrificed

48

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

161

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

45

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

7

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

8

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

8

Make unique survivors scream

17

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

289

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

18

Survivors hit after they drop a pallet during chase

275

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

975

Killer vaults in chase

6

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

65

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

1

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

91

Survivors downed while having max Sickness (The Plague)

29

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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