Total blood points earned

90,821,044

Max blood points amount spent on one character

8,338,582

Time played

1119h 42m

Time played in last two weeks

0m

Blood points per hour

81,112

Estimated playtime per role

72% Survivor

Killer 28%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

118

Survivor full load-out matches

213

Ultra rare addon warded without a protection ward

32

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

169

Killer full load-out matches

168

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 553 JRDeBo 90 828 181 2 023 65 308
71 554 Fuckencio 90 825 586 2 253 174 881
71 555 FrostyZig 90 821 893 1 147 402 1 649
71 556 Doctor (RU) 90 821 044 1 237 802 3 957
71 557 90 816 446 120 875 3 518
71 558 Nice2me2 90 814 078 367 353 1 418
71 559 aGuyWithBigHats 90 808 540 848 736 3 509

Currently at

71 556 place

Doctor (RU) needs another

849 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,491

Obsessions healed

134

Survivors healed while you are injured

153

Survivors healed while rest are injured

186

Survivors unhooked

3,106

Survivors saved (from dying state/hook) in endgame

180

Knocked (In dying state) survivors healed

129

Survivors healed that come to you first

61

Protection hits for unhooked survivors

389

Protection hits for carried survivors

35

Survivors saved using pallet

2

Survivors affected with boon totems

1,846

Survivors affected with speed boost

0

Recovered from dying state

38

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

3

Heals completed after all generators have been completed

47

Safe unhooks while broken

2

Protection hits during End Game

15

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

482

Items depleted

161

Repaired generators

3,957

Repaired damaged generators

1,044

Successful skill checks

28,239

Exit gates opened

407

Hex totems cleansed

286

Hex totems blessed

0

Chests opened

1,246

Chests opened in basement

309

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

51

Great skill checks while injured

276

Swap held Survivor items for new ones from chests (counts once per chest)

28

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,520

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,108

Hits dodged by vaults

359

Basic attacks and projectiles dodged

2,217

Escapes after stunning killer using pallet

276

Escapes from killer gasp

53

Hooks sabotaged

128

Chases escaped after being injured in this chase

480

Chases lost by hiding in locker

2

Revealed killer aura

238

Unhooked yourself

19

Amount of screams

2,083

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

57

Perform a fast vault within 3 seconds of getting hit

97

Pallet stun the Killer while holding a rare, common, or uncommon item

89

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

802

Escapes crawling (In dying state) through exit gates

109

Escapes through hatch

113

Escapes through hatch crawling (In dying state)

9

Escapes with new item

465

Escapes with somebody else item

59

Escapes being injured with for over half a match

22

Escapes while being downed at most once

307

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

580

Escapes healthy or injured through hatch

104

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

12

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,237

Obsessions sacrificed

232

Kills (Memento mories)

99

Kills (Memento mories) or sacrifices after last generator

276

All survivors sacrificed or killed (Memento Mori) before the last generator

123

Hooks

Hooks

Different survivors hooked in basement

236

Basement trees (3 or 4 survivors hooked in basement in this same time)

28

Survivors hooked while all remaining were injured

73

Survivors hooked before single generator was repaired

285

Survivors hooked in endgame

57

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

592

Generators damaged with Undetectable effect

53

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

6

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

105

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

61

Oblivious effect applied

135

Survivors with Exposed effect downed

75

Survivors downed while carrying another survivor

32

Make unique survivors scream

735

Survivors hit with haste effect

73

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

131

Survivors downed next to a raised pallet

899

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

88

Survivors hit after they drop a pallet during chase

606

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

481

Killer vaults in chase

404

Survivors grabbed while performing a vault

5

Meters fallen

1,238

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

96

Blink attacks (The Nurse)

45

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

106

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

56

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

698

Trials where all survivors suffered from madness 3 (The Doctor)

41

Hatchets thrown (The Huntress)

1,559

Survivors put to sleep (The Nightmare)

201

Reverse bear-traps put on survivors (The Pig)

17

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

338

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

21

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

316

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

112

Intoxicated survivors downed (The Clown)

16

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

43

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

70

Survivors downed with Demon Fury (The Oni)

12

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

38

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

8

Killer abilities chart

Killer abilities chart

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