Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,485,055

Max blood points amount spent on one character

9,248,000

Highest prestige level

12

Mystery boxes opened

111

Time played

546h 9m

Time played in last two weeks

1h 59m

Blood points per hour

167,509

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

96

Survivor full load-out matches

200

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

201

Killer full load-out matches

61

Ultra rare offering burned

38

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 353 KMBe 12 498 524 0 83 525
101 354 Luccard 12 497 006 0 94 579
101 355 peralta 12 496 853 14 68 301
101 356 tytheguy_30 12 495 510 250 67 286
101 357 Kuri 12 490 692 0 119 429
101 358 Spicy Donut 12 490 446 13 79 475
101 359 adrian 12 490 353 100 39 147

Currently at

101 356 place

tytheguy_30 needs another

1 343 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,450

Obsessions healed

346

Survivors healed while you are injured

447

Survivors healed while rest are injured

574

Survivors unhooked

1,825

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

433

Survivors healed that come to you first

96

Protection hits for unhooked survivors

226

Protection hits for carried survivors

159

Survivors saved using pallet

116

Survivors affected with boon totems

4,726

Survivors affected with speed boost

21

Recovered from dying state

628

Take a hit with the Endurance status effect

401

Survivors healed in the Basement

11

Heals completed after all generators have been completed

44

Safe unhooks while broken

8

Protection hits during End Game

39

Objective actions

Objective actions

Items depleted

797

Repaired generators

1,242

Repaired damaged generators

390

Successful skill checks

30,263

Exit gates opened

147

Hex totems cleansed

46

Hex totems blessed

1

Chests opened

175

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

358

Great skill checks while injured

556

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

456

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,754

Hits dodged by vaults

430

Basic attacks and projectiles dodged

7,432

Escapes after stunning killer using pallet

532

Escapes from killer gasp

239

Hooks sabotaged

67

Chases escaped after being injured in this chase

1,359

Chases lost by hiding in locker

94

Revealed killer aura

780

Unhooked yourself

25

Amount of screams

8,755

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,980

Blind killer using flashlight

807

Perform a fast vault within 3 seconds of getting hit

384

Pallet stun the Killer while holding a rare, common, or uncommon item

263

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

399

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

1

Escapes with new item

107

Escapes with somebody else item

14

Escapes being injured with for over half a match

104

Escapes while being downed at most once

224

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

339

Escapes healthy or injured through hatch

17

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

950

Obsessions sacrificed

210

Kills (Memento mories)

107

Kills (Memento mories) or sacrifices after last generator

244

All survivors sacrificed or killed (Memento Mori) before the last generator

116

Hooks

Hooks

Different survivors hooked in basement

173

Basement trees (3 or 4 survivors hooked in basement in this same time)

39

Survivors hooked while all remaining were injured

78

Survivors hooked before single generator was repaired

432

Survivors hooked in endgame

120

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

608

Generators damaged with Undetectable effect

92

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

335

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

192

Oblivious effect applied

881

Survivors with Exposed effect downed

109

Survivors downed while carrying another survivor

44

Make unique survivors scream

1,494

Survivors hit with haste effect

296

Injure or down survivors who are Hindered

189

Survivors that holding Special Item hit

315

Survivors downed next to a raised pallet

1,331

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

132

Hatches closed

68

Survivors hit after they drop a pallet during chase

680

Survivors hit while carrying another survivor

133

Survivors detected using killer instinct

1,204

Killer vaults in chase

408

Survivors grabbed while performing a vault

22

Meters fallen

683

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

29

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

71

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

53

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

25

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

89

Survivors put to sleep (The Nightmare)

93

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

46

Survivors hit with Lethal Rush (The Blight)

796

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

307

Condemned survivors (The Onryō)

260

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

144

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

41

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

42,334

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

27

Intoxicated survivors downed (The Clown)

26

Survivors downed after phase walk (The Spirit)

24

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

34

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

51

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

45

Down survivor you recently teleported to (The Singularity)

7

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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