Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

331,290,759

Max blood points amount spent on one character

27,573,984

Highest prestige level

100

Mystery boxes opened

1,041

Time played

1541h 10m

Time played in last two weeks

15h 42m

Blood points per hour

214,961

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

525

Survivor full load-out matches

3,178

Ultra rare addon warded without a protection ward

890

Survivor rank
Iridescent I

Iridescent I

Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

53

Ultra rare offering burned

19

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 757 Primzo 115 424 932 481 1 615 6 291
58 758 Runaway 115 422 400 2 014 784 3 372
58 759 DOLGII 115 421 970 805 318 2 048
58 760 沙尘暴 115 415 789 263 1 016 3 865
58 761 Fabian 115 408 125 866 528 2 043
58 762 BaconDrink 115 406 153 2 540 1 752 5 283
58 763 TTV.Nightcit0 115 400 089 1 424 283 1 591

Currently at

58 760 place

沙尘暴 needs another

6 181 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,277

Obsessions healed

991

Survivors healed while you are injured

858

Survivors healed while rest are injured

1,766

Survivors unhooked

5,421

Survivors saved (from dying state/hook) in endgame

259

Knocked (In dying state) survivors healed

621

Survivors healed that come to you first

540

Protection hits for unhooked survivors

344

Protection hits for carried survivors

119

Survivors saved using pallet

21

Survivors affected with boon totems

11,874

Survivors affected with speed boost

1

Recovered from dying state

473

Take a hit with the Endurance status effect

346

Survivors healed in the Basement

263

Heals completed after all generators have been completed

415

Safe unhooks while broken

37

Protection hits during End Game

203

Objective actions

Objective actions

Items depleted

2,877

Repaired generators

7,868

Repaired damaged generators

3,931

Successful skill checks

88,840

Exit gates opened

858

Hex totems cleansed

191

Hex totems blessed

3

Chests opened

1,490

Chests opened in basement

138

Escapes when playing without any perk and repaired generator(s)

243

Matches with 300+ seconds of repairing generators

905

Matches in that picked up and used special item

722

Great skill checks while injured

2,506

Swap held Survivor items for new ones from chests (counts once per chest)

297

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

12,179

Finished repairs of generators while injured

685

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

8,897

Hits dodged by vaults

685

Basic attacks and projectiles dodged

10,176

Escapes after stunning killer using pallet

3,626

Escapes from killer gasp

115

Hooks sabotaged

416

Chases escaped after being injured in this chase

4,843

Chases lost by hiding in locker

65

Revealed killer aura

3,561

Unhooked yourself

128

Amount of screams

17,691

Reveal the Killer's aura for a total of 60 seconds in a single trial

19,080

Blind killer using flashlight

3,820

Perform a fast vault within 3 seconds of getting hit

1,386

Pallet stun the Killer while holding a rare, common, or uncommon item

2,216

Trials where you've revealed or seen the Killer's aura 11+ times

11,829

Escapes

Escapes

Total escapes

2,015

Escapes crawling (In dying state) through exit gates

117

Escapes through hatch

93

Escapes through hatch crawling (In dying state)

9

Escapes with new item

411

Escapes with somebody else item

35

Escapes being injured with for over half a match

223

Escapes while being downed at most once

1,209

Escapes after unhooked yourself

62

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,805

Escapes healthy or injured through hatch

84

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

27

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

14

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

23

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

20

Eyrie of Crows (Inside Eyrie)

25

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

17

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

6

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

291

Obsessions sacrificed

49

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

73

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

32

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

102

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

0

Generators protection

14% Protected

Unprotected 86%

Hit survivors with a basic attack while you are Undetectable

51

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

96

Survivors downed while carrying another survivor

2

Make unique survivors scream

178

Survivors hit with haste effect

31

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

174

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

17

Hatches closed

5

Survivors hit after they drop a pallet during chase

82

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

10

Killer vaults in chase

24

Survivors grabbed while performing a vault

5

Meters fallen

305

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

325

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

78

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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