Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

190,027,875

Max blood points amount spent on one character

12,984,908

Highest prestige level

100

Mystery boxes opened

584

Time played

1182h 39m

Time played in last two weeks

9h 15m

Blood points per hour

160,680

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

266

Survivor full load-out matches

175

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 80%

41 / 51

Survivor
Got 41 Left 10
Killer

Killer

Killer perfect matches (5 000 points each category)

109

Killer full load-out matches

42

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
47 905 Marlboro 162 379 774 750 697 3 424
47 906 Absolute Unit 162 378 513 4 043 330 1 488
47 907 DRIPley 162 376 576 3 220 286 1 212
47 908 YouKnowItsMe360 162 372 818 535 744 3 533
47 909 decalius 162 367 611 2 076 365 830
47 910 ShmooCat 162 363 356 762 904 3 174
47 911 Desperado Dwight 162 363 124 1 673 800 3 524

Currently at

47 908 place

YouKnowItsMe360 needs another

3 758 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,831

Obsessions healed

633

Survivors healed while you are injured

655

Survivors healed while rest are injured

615

Survivors unhooked

3,398

Survivors saved (from dying state/hook) in endgame

105

Knocked (In dying state) survivors healed

368

Survivors healed that come to you first

178

Protection hits for unhooked survivors

346

Protection hits for carried survivors

113

Survivors saved using pallet

20

Survivors affected with boon totems

5,985

Survivors affected with speed boost

8

Recovered from dying state

122

Take a hit with the Endurance status effect

139

Survivors healed in the Basement

38

Heals completed after all generators have been completed

112

Safe unhooks while broken

17

Protection hits during End Game

51

Objective actions

Objective actions

Items depleted

613

Repaired generators

4,096

Repaired damaged generators

2,012

Successful skill checks

43,620

Exit gates opened

386

Hex totems cleansed

183

Hex totems blessed

3

Chests opened

1,144

Chests opened in basement

192

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

169

Great skill checks while injured

1,388

Swap held Survivor items for new ones from chests (counts once per chest)

62

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,836

Finished repairs of generators while injured

72

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,091

Hits dodged by vaults

414

Basic attacks and projectiles dodged

3,548

Escapes after stunning killer using pallet

483

Escapes from killer gasp

63

Hooks sabotaged

83

Chases escaped after being injured in this chase

1,467

Chases lost by hiding in locker

16

Revealed killer aura

2,174

Unhooked yourself

238

Amount of screams

7,782

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

104

Perform a fast vault within 3 seconds of getting hit

271

Pallet stun the Killer while holding a rare, common, or uncommon item

147

Trials where you've revealed or seen the Killer's aura 11+ times

130

Escapes

Escapes

Total escapes

862

Escapes crawling (In dying state) through exit gates

74

Escapes through hatch

72

Escapes through hatch crawling (In dying state)

17

Escapes with new item

347

Escapes with somebody else item

36

Escapes being injured with for over half a match

112

Escapes while being downed at most once

434

Escapes after unhooked yourself

80

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

716

Escapes healthy or injured through hatch

55

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

10

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

7

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

568

Obsessions sacrificed

95

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

67

Hooks

Hooks

Different survivors hooked in basement

106

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

61

Survivors hooked before single generator was repaired

221

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

370

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

3

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

73

Oblivious effect applied

24

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

14

Make unique survivors scream

344

Survivors hit with haste effect

91

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

22

Survivors downed next to a raised pallet

529

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

14

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

59

Survivors hit after they drop a pallet during chase

369

Survivors hit while carrying another survivor

64

Survivors detected using killer instinct

386

Killer vaults in chase

140

Survivors grabbed while performing a vault

8

Meters fallen

207

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

110

Blink attacks (The Nurse)

420

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

49

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,298

Survivors put to sleep (The Nightmare)

91

Reverse bear-traps put on survivors (The Pig)

38

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

42

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

87

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

107

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

23

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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