Total blood points earned

922,405,067

Max blood points amount spent on one character

49,718,643

Time played

10051h 33m

Time played in last two weeks

120h 9m

Blood points per hour

91,767

Estimated playtime per role

96% Survivor

Killer 4%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

940

Survivor full load-out matches

5,474

Ultra rare addon warded without a protection ward

265

Survivor rank
Iridescent I

Iridescent I

Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

74

Killer full load-out matches

13

Ultra rare offering burned

86

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
5 920 Daddy's Little Queef 921 319 262 2 531 4 072 13 627
5 921 ShrimpPoopVein 921 167 147 2 285 6 491 23 778
5 922 Manny (: 921 055 763 16 831 4 972 19 178
5 923 GerardS2 920 897 061 608 4 095 18 097
5 924 Pandaa 920 896 689 5 883 4 779 16 683
5 925 我智力有问题 920 865 517 5 080 3 085 12 171
5 926 tirouu 920 801 203 13 124 2 676 9 901

Currently at

5 923 place

GerardS2 needs another

158 702 bloodpoints

to level up

Estimated time

2h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

20,023

Obsessions healed

4,421

Survivors healed while you are injured

3,422

Survivors healed while rest are injured

7,217

Survivors unhooked

21,774

Survivors saved (from dying state/hook) in endgame

482

Knocked (In dying state) survivors healed

1,848

Survivors healed that come to you first

1,662

Protection hits for unhooked survivors

1,716

Protection hits for carried survivors

686

Survivors saved using pallet

64

Survivors affected with boon totems

74,955

Survivors affected with speed boost

83

Recovered from dying state

1,552

Take a hit with the Endurance status effect

1,078

Survivors healed in the Basement

128

Heals completed after all generators have been completed

573

Safe unhooks while broken

93

Protection hits during End Game

177

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

4,816

Items depleted

6,188

Repaired generators

18,113

Repaired damaged generators

11,657

Successful skill checks

224,256

Exit gates opened

1,428

Hex totems cleansed

916

Hex totems blessed

27

Chests opened

5,708

Chests opened in basement

407

Escapes when playing without any perk and repaired generator(s)

601

Matches with 300+ seconds of repairing generators

613

Matches in that picked up and used special item

1,782

Great skill checks while injured

2,265

Swap held Survivor items for new ones from chests (counts once per chest)

1,379

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

15,605

Finished repairs of generators while injured

277

Chests opened with a key

15

Boldness actions

Boldness actions

Vaults in chase

18,927

Hits dodged by vaults

1,644

Basic attacks and projectiles dodged

27,855

Escapes after stunning killer using pallet

5,243

Escapes from killer gasp

377

Hooks sabotaged

928

Chases escaped after being injured in this chase

11,264

Chases lost by hiding in locker

50

Revealed killer aura

2,229

Unhooked yourself

128

Amount of screams

55,272

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

45

Reveal the Killer's aura for a total of 60 seconds in a single trial

37,140

Blind killer using flashlight

460

Perform a fast vault within 3 seconds of getting hit

2,316

Pallet stun the Killer while holding a rare, common, or uncommon item

2,873

Trials where you've revealed or seen the Killer's aura 11+ times

8,736

Escapes

Escapes

Total escapes

4,100

Escapes crawling (In dying state) through exit gates

194

Escapes through hatch

415

Escapes through hatch crawling (In dying state)

29

Escapes with new item

1,087

Escapes with somebody else item

59

Escapes being injured with for over half a match

238

Escapes while being downed at most once

2,473

Escapes after unhooked yourself

43

Escapes as obsession without getting a hit as last survivor

17

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

12

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

6

Escapes through exit gates

3,491

Escapes healthy or injured through hatch

386

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

19

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

21

Campbell's Chapel (Upstairs Main Building)

21

Family Residence (Main Building)

24

Sanctum of Wrath (Upstairs on Shrine)

23

Mother's Dwelling (Upstairs Cottage)

17

Temple of Purgation (Main Building Basement)

20

The Pale Rose (Steamboat)

26

The Game (Bathroom)

31

Mount Ormond Resort (Chalet/Main Building)

46

Dead Dawg Saloon (Upstairs Saloon)

31

Treatment Theatre (Operation Theatre)

41

Midwich Elementary School

27

Raccoon City Police Station (1st Floor Main Hall)

48

Eyrie of Crows (Inside Eyrie)

35

Garden of Joy (Upstairs Main Building)

28

Shattered Square (Upstairs Main Building)

23

Shelter Woods (by Command Centre)

18

Toba Landing repair (Upstairs Main Building)

29

Nostromo Wreckage (Mess Hall)

21

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

5

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

68

Killer statistics

Killer statistics

Kills

Kills

Hooks

608

Obsessions sacrificed

133

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

134

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

431

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

336

Generators damaged with Undetectable effect

78

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

2

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

87

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

24

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

18

Make unique survivors scream

1,436

Survivors hit with haste effect

193

Injure or down survivors who are Hindered

268

Survivors that holding Special Item hit

113

Survivors downed next to a raised pallet

947

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

16

Preventing escape

Preventing escape

Survivors grabbed from locker

158

Hatches closed

70

Survivors hit after they drop a pallet during chase

668

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

1,131

Killer vaults in chase

340

Survivors grabbed while performing a vault

20

Meters fallen

1,308

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

310

Blink attacks (The Nurse)

18

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

245

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

62

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13,367

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

142

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

59

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

48

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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