Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,883,841

Max blood points amount spent on one character

5,650,000

Highest prestige level

15

Mystery boxes opened

83

Time played

349h 16m

Time played in last two weeks

0m

Blood points per hour

134,235

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

80

Survivor full load-out matches

213

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

169

Killer full load-out matches

99

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 825 Sand 10 606 023 176 49 170
106 826 Z.Col 10 605 078 173 30 143
106 827 Nyx666 10 604 876 197 63 265
106 828 Britsle 10 601 942 220 61 289
106 829 Nomad 10 601 817 1 099 198 513
106 830 Gadin 10 599 260 372 11 49
106 831 Cockus Maximus 10 598 050 61 128 534

Currently at

106 828 place

Britsle needs another

2 934 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

917

Obsessions healed

203

Survivors healed while you are injured

287

Survivors healed while rest are injured

404

Survivors unhooked

831

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

113

Survivors healed that come to you first

83

Protection hits for unhooked survivors

45

Protection hits for carried survivors

18

Survivors saved using pallet

4

Survivors affected with boon totems

1,097

Survivors affected with speed boost

0

Recovered from dying state

87

Take a hit with the Endurance status effect

75

Survivors healed in the Basement

8

Heals completed after all generators have been completed

111

Safe unhooks while broken

102

Protection hits during End Game

36

Objective actions

Objective actions

Items depleted

154

Repaired generators

1,333

Repaired damaged generators

397

Successful skill checks

17,028

Exit gates opened

140

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

64

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

52

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

104

Great skill checks while injured

929

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,159

Finished repairs of generators while injured

96

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

753

Hits dodged by vaults

74

Basic attacks and projectiles dodged

1,103

Escapes after stunning killer using pallet

196

Escapes from killer gasp

28

Hooks sabotaged

28

Chases escaped after being injured in this chase

523

Chases lost by hiding in locker

5

Revealed killer aura

219

Unhooked yourself

7

Amount of screams

3,918

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,340

Blind killer using flashlight

156

Perform a fast vault within 3 seconds of getting hit

162

Pallet stun the Killer while holding a rare, common, or uncommon item

172

Trials where you've revealed or seen the Killer's aura 11+ times

97

Escapes

Escapes

Total escapes

288

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

6

Escapes with new item

21

Escapes with somebody else item

1

Escapes being injured with for over half a match

85

Escapes while being downed at most once

186

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

244

Escapes healthy or injured through hatch

17

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

68

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

798

Obsessions sacrificed

133

Kills (Memento mories)

75

Kills (Memento mories) or sacrifices after last generator

200

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

148

Survivors hooked before single generator was repaired

313

Survivors hooked in endgame

86

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

158

Generators damaged with Undetectable effect

118

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

1

Generators protection

34% Protected

Unprotected 66%

Hit survivors with a basic attack while you are Undetectable

258

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

72

Oblivious effect applied

38

Survivors with Exposed effect downed

23

Survivors downed while carrying another survivor

15

Make unique survivors scream

1,455

Survivors hit with haste effect

118

Injure or down survivors who are Hindered

24

Survivors that holding Special Item hit

169

Survivors downed next to a raised pallet

1,082

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

60

Survivors hit after they drop a pallet during chase

354

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

2,605

Killer vaults in chase

422

Survivors grabbed while performing a vault

18

Meters fallen

1,394

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

32

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

3

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

21

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

113

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

181

Survivors downed while speared (The Deathslinger)

135

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

211

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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