Total blood points earned

355,750,841

Max blood points amount spent on one character

39,661,700

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

55% Survivor

Killer 45%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

407

Survivor full load-out matches

2,479

Ultra rare addon warded without a protection ward

1,070

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 71%

36 / 51

Survivor
Got 36 Left 15
Killer

Killer

Killer perfect matches (5 000 points each category)

956

Killer full load-out matches

1,223

Ultra rare offering burned

90

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
27 714 Erika Mizuki 355 809 595 1 135 1 903 9 640
27 715 Indoril 355 793 244 3 276 2 982 10 005
27 716 VIBES 355 756 819 1 164 2 002 8 176
27 717 vac 355 750 841 4 687 1 963 7 244
27 718 Pingwin 355 732 651 4 877 919 4 219
27 719 Dahaka 355 715 455 5 714 2 330 9 557
27 720 FuxiVT/TTV 355 712 201 3 102 793 5 191

Currently at

27 717 place

vac needs another

5 978 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,029

Obsessions healed

1,158

Survivors healed while you are injured

1,141

Survivors healed while rest are injured

1,666

Survivors unhooked

6,740

Survivors saved (from dying state/hook) in endgame

271

Knocked (In dying state) survivors healed

809

Survivors healed that come to you first

327

Protection hits for unhooked survivors

743

Protection hits for carried survivors

386

Survivors saved using pallet

87

Survivors affected with boon totems

13,609

Survivors affected with speed boost

332

Recovered from dying state

241

Take a hit with the Endurance status effect

236

Survivors healed in the Basement

12

Heals completed after all generators have been completed

160

Safe unhooks while broken

37

Protection hits during End Game

110

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,413

Items depleted

2,265

Repaired generators

7,244

Repaired damaged generators

3,922

Successful skill checks

89,151

Exit gates opened

784

Hex totems cleansed

267

Hex totems blessed

15

Chests opened

258

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

31

Matches with 300+ seconds of repairing generators

313

Matches in that picked up and used special item

399

Great skill checks while injured

1,212

Swap held Survivor items for new ones from chests (counts once per chest)

11

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,239

Finished repairs of generators while injured

155

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

10,693

Hits dodged by vaults

957

Basic attacks and projectiles dodged

15,585

Escapes after stunning killer using pallet

3,096

Escapes from killer gasp

181

Hooks sabotaged

304

Chases escaped after being injured in this chase

3,846

Chases lost by hiding in locker

80

Revealed killer aura

5,439

Unhooked yourself

117

Amount of screams

10,512

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,920

Blind killer using flashlight

196

Perform a fast vault within 3 seconds of getting hit

476

Pallet stun the Killer while holding a rare, common, or uncommon item

496

Trials where you've revealed or seen the Killer's aura 11+ times

734

Escapes

Escapes

Total escapes

1,963

Escapes crawling (In dying state) through exit gates

229

Escapes through hatch

139

Escapes through hatch crawling (In dying state)

21

Escapes with new item

155

Escapes with somebody else item

34

Escapes being injured with for over half a match

296

Escapes while being downed at most once

1,220

Escapes after unhooked yourself

36

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,595

Escapes healthy or injured through hatch

118

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

16

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

18

The Game (Bathroom)

25

Mount Ormond Resort (Chalet/Main Building)

23

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

22

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,687

Obsessions sacrificed

1,148

Kills (Memento mories)

243

Kills (Memento mories) or sacrifices after last generator

999

All survivors sacrificed or killed (Memento Mori) before the last generator

674

Hooks

Hooks

Different survivors hooked in basement

464

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

424

Survivors hooked before single generator was repaired

2,677

Survivors hooked in endgame

587

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,132

Generators damaged with Undetectable effect

90

Survivors grabbed while repairing a generator

145

Survivors grabbed while cleansing a totem

22

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

454

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

322

Oblivious effect applied

1,459

Survivors with Exposed effect downed

497

Survivors downed while carrying another survivor

197

Make unique survivors scream

3,259

Survivors hit with haste effect

1,026

Injure or down survivors who are Hindered

358

Survivors that holding Special Item hit

273

Survivors downed next to a raised pallet

6,421

Survivors downed in Exit Gate

54

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

209

Hatches closed

305

Survivors hit after they drop a pallet during chase

2,551

Survivors hit while carrying another survivor

522

Survivors detected using killer instinct

4,048

Killer vaults in chase

864

Survivors grabbed while performing a vault

31

Meters fallen

3,048

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

477

Blink attacks (The Nurse)

7,982

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

409

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

114

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

141

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

5,441

Survivors put to sleep (The Nightmare)

171

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

15

Survivors hit with Lethal Rush (The Blight)

2,429

Max Lacerations dealt (The Trickster)

66

Survivors with Broken effect downed

251

Condemned survivors (The Onryō)

748

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

90

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

45

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

216

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

559

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

205

Survivors downed by 24m+ hatchet throw (The Huntress)

19

Survivors downed with chainsaw (The Cannibal)

626

Intoxicated survivors downed (The Clown)

138

Survivors downed after phase walk (The Spirit)

39

Deep wounded survivors downed (The Legion)

95

Survivors downed while having max Sickness (The Plague)

23

Marked survivors downed (The Ghostface)

144

Survivors downed with Demon Fury (The Oni)

404

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

108

Survivors downed while contaminated (The Nemesis)

36

Survivors downed with Dire Crows (The Artist)

26

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

269

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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