Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

146,477,112

Max blood points amount spent on one character

7,900,683

Highest prestige level

22

Mystery boxes opened

290

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

172

Survivor full load-out matches

1,728

Ultra rare addon warded without a protection ward

693

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

35

Killer full load-out matches

27

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 392 Sistine~ ❤ 146 523 573 3 542 430 1 748
50 393 Ray 146 522 069 4 736 344 1 639
50 394 jicu 146 517 732 1 773 781 3 544
50 395 传奇偷跑王 146 477 112 188 1 030 4 079
50 396 Paj 146 468 192 850 835 3 231
50 397 #swaggot 146 461 731 2 580 169 963
50 398 shigaraki 146 459 902 1 296 499 2 139

Currently at

50 395 place

传奇偷跑王 needs another

40 620 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,826

Obsessions healed

493

Survivors healed while you are injured

268

Survivors healed while rest are injured

576

Survivors unhooked

3,357

Survivors saved (from dying state/hook) in endgame

252

Knocked (In dying state) survivors healed

394

Survivors healed that come to you first

189

Protection hits for unhooked survivors

296

Protection hits for carried survivors

36

Survivors saved using pallet

56

Survivors affected with boon totems

8,316

Survivors affected with speed boost

15

Recovered from dying state

428

Take a hit with the Endurance status effect

344

Survivors healed in the Basement

130

Heals completed after all generators have been completed

73

Safe unhooks while broken

11

Protection hits during End Game

46

Objective actions

Objective actions

Items depleted

1,212

Repaired generators

4,079

Repaired damaged generators

1,872

Successful skill checks

55,471

Exit gates opened

493

Hex totems cleansed

98

Hex totems blessed

0

Chests opened

430

Chests opened in basement

59

Escapes when playing without any perk and repaired generator(s)

51

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

369

Great skill checks while injured

2,636

Swap held Survivor items for new ones from chests (counts once per chest)

127

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

974

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,292

Hits dodged by vaults

233

Basic attacks and projectiles dodged

4,432

Escapes after stunning killer using pallet

1,038

Escapes from killer gasp

61

Hooks sabotaged

48

Chases escaped after being injured in this chase

2,319

Chases lost by hiding in locker

5

Revealed killer aura

1,184

Unhooked yourself

50

Amount of screams

13,455

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,260

Blind killer using flashlight

351

Perform a fast vault within 3 seconds of getting hit

563

Pallet stun the Killer while holding a rare, common, or uncommon item

557

Trials where you've revealed or seen the Killer's aura 11+ times

42

Escapes

Escapes

Total escapes

1,030

Escapes crawling (In dying state) through exit gates

78

Escapes through hatch

53

Escapes through hatch crawling (In dying state)

7

Escapes with new item

124

Escapes with somebody else item

15

Escapes being injured with for over half a match

77

Escapes while being downed at most once

617

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

899

Escapes healthy or injured through hatch

46

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

7

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

10

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

188

Obsessions sacrificed

44

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

57

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

20

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

112

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

98

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

1

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

17

Survivors with Exposed effect downed

64

Survivors downed while carrying another survivor

8

Make unique survivors scream

342

Survivors hit with haste effect

43

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

271

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

20

Survivors hit after they drop a pallet during chase

192

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

149

Killer vaults in chase

136

Survivors grabbed while performing a vault

1

Meters fallen

485

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

41

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

51

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

58

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

60

Survivors put to sleep (The Nightmare)

9

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

194

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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