Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

120,879,410

Max blood points amount spent on one character

5,914,000

Highest prestige level

32

Mystery boxes opened

619

Time played

434h 25m

Time played in last two weeks

94h 17m

Blood points per hour

278,257

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

65

Survivor full load-out matches

824

Ultra rare addon warded without a protection ward

69

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 55%

28 / 51

Survivor
Got 28 Left 23
Killer

Killer

Killer perfect matches (5 000 points each category)

64

Killer full load-out matches

60

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 413 Unable 13 656 647 325 35 197
102 414 Perky 13 653 695 90 190 810
102 415 Manta 13 651 984 5 260 1 183
102 416 tess 13 651 211 0 109 549
102 417 CEO 13 650 616 117 43 236
102 418 PARK3RR3ID 13 649 284 88 42 149
102 419 Stubbornness 13 648 899 126 122 387

Currently at

102 416 place

tess needs another

773 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,253

Obsessions healed

279

Survivors healed while you are injured

140

Survivors healed while rest are injured

301

Survivors unhooked

1,499

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

180

Survivors healed that come to you first

120

Protection hits for unhooked survivors

145

Protection hits for carried survivors

25

Survivors saved using pallet

3

Survivors affected with boon totems

1,274

Survivors affected with speed boost

74

Recovered from dying state

183

Take a hit with the Endurance status effect

81

Survivors healed in the Basement

19

Heals completed after all generators have been completed

105

Safe unhooks while broken

9

Protection hits during End Game

37

Objective actions

Objective actions

Items depleted

654

Repaired generators

1,742

Repaired damaged generators

1,146

Successful skill checks

24,033

Exit gates opened

217

Hex totems cleansed

75

Hex totems blessed

1

Chests opened

141

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3,301

Matches in that picked up and used special item

152

Great skill checks while injured

340

Swap held Survivor items for new ones from chests (counts once per chest)

61

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,302

Finished repairs of generators while injured

45

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

499

Hits dodged by vaults

23

Basic attacks and projectiles dodged

1,275

Escapes after stunning killer using pallet

61

Escapes from killer gasp

36

Hooks sabotaged

57

Chases escaped after being injured in this chase

800

Chases lost by hiding in locker

3

Revealed killer aura

394

Unhooked yourself

6

Amount of screams

4,580

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

95

Pallet stun the Killer while holding a rare, common, or uncommon item

60

Trials where you've revealed or seen the Killer's aura 11+ times

12

Escapes

Escapes

Total escapes

393

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

4

Escapes with new item

35

Escapes with somebody else item

13

Escapes being injured with for over half a match

10

Escapes while being downed at most once

237

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

337

Escapes healthy or injured through hatch

38

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

329

Obsessions sacrificed

88

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

21

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

273

Survivors hooked in endgame

3

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

173

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

6

Generators protection

90% Protected

Unprotected 10%

Hit survivors with a basic attack while you are Undetectable

72

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

73

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

13

Make unique survivors scream

453

Survivors hit with haste effect

58

Injure or down survivors who are Hindered

27

Survivors that holding Special Item hit

75

Survivors downed next to a raised pallet

563

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

109

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

12

Survivors hit after they drop a pallet during chase

254

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

368

Killer vaults in chase

102

Survivors grabbed while performing a vault

17

Meters fallen

879

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

39

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

198

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

28

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

37

Survivors put to sleep (The Nightmare)

10

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

62

Max Lacerations dealt (The Trickster)

11

Survivors with Broken effect downed

95

Condemned survivors (The Onryō)

35

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

36

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

35

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

27

Damage Survivor pursued by a Guard (The First)

62

Perfectly times grab attacks (The Ghoul)

40

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

26

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

58

Marked survivors downed (The Ghostface)

17

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

22

Killer abilities chart

Killer abilities chart

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