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Nammour

76561198399277393

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,136,758

Max blood points amount spent on one character

2,122,000

Highest prestige level

6

Mystery boxes opened

147

Time played

265h 44m

Time played in last two weeks

0m

Blood points per hour

184,910

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

207

Ultra rare addon warded without a protection ward

48

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

173

Killer full load-out matches

341

Ultra rare offering burned

97

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 603 Bubonico 31 568 019 796 103 407
87 604 K$k 31 563 832 17 253 1 059
87 605 Use the pallet, Juke 31 562 710 624 323 1 478
87 606 Nammour 31 562 407 752 75 347
87 607 SirLancelet241 31 559 392 334 207 957
87 608 Yunyor Enyoyer 31 557 643 785 251 948
87 609 damn 31 555 581 132 267 1 212

Currently at

87 606 place

Nammour needs another

303 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

400

Obsessions healed

104

Survivors healed while you are injured

85

Survivors healed while rest are injured

123

Survivors unhooked

457

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

45

Protection hits for unhooked survivors

36

Protection hits for carried survivors

22

Survivors saved using pallet

0

Survivors affected with boon totems

691

Survivors affected with speed boost

0

Recovered from dying state

57

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

100

Repaired generators

770

Repaired damaged generators

239

Successful skill checks

10,617

Exit gates opened

95

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

121

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

32

Great skill checks while injured

112

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

498

Hits dodged by vaults

46

Basic attacks and projectiles dodged

991

Escapes after stunning killer using pallet

113

Escapes from killer gasp

29

Hooks sabotaged

53

Chases escaped after being injured in this chase

267

Chases lost by hiding in locker

2

Revealed killer aura

807

Unhooked yourself

22

Amount of screams

2,426

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

86

Perform a fast vault within 3 seconds of getting hit

41

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

157

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

15

Escapes with somebody else item

0

Escapes being injured with for over half a match

15

Escapes while being downed at most once

91

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

122

Escapes healthy or injured through hatch

11

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

823

Obsessions sacrificed

209

Kills (Memento mories)

229

Kills (Memento mories) or sacrifices after last generator

232

All survivors sacrificed or killed (Memento Mori) before the last generator

130

Hooks

Hooks

Different survivors hooked in basement

78

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

501

Survivors hooked in endgame

131

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

671

Generators damaged with Undetectable effect

55

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

6

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

78

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

51

Oblivious effect applied

102

Survivors with Exposed effect downed

306

Survivors downed while carrying another survivor

49

Make unique survivors scream

1,460

Survivors hit with haste effect

239

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

90

Survivors downed next to a raised pallet

1,184

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

149

Hatches closed

71

Survivors hit after they drop a pallet during chase

469

Survivors hit while carrying another survivor

118

Survivors detected using killer instinct

1,284

Killer vaults in chase

942

Survivors grabbed while performing a vault

0

Meters fallen

53

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

123

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

136

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

309

Trials where all survivors suffered from madness 3 (The Doctor)

60

Hatchets thrown (The Huntress)

688

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

925

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

66

Deep wounded survivors downed (The Legion)

290

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

35

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

12

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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