Overall statistics
Account overall
Total blood points earned
49,136,758
Max blood points amount spent on one character
2,122,000
Highest prestige level
6
Mystery boxes opened
147
Time played
265h 44m
Time played in last two weeks
0m
Blood points per hour
184,910
Estimated playtime per role
43% Survivor
Killer 57%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
16
Survivor full load-out matches
207
Ultra rare addon warded without a protection ward
48
Ash IV
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
173
Killer full load-out matches
341
Ultra rare offering burned
97
Ash IV
1 / 42
KillerLeaderboards
Currently at
87 606 place
Nammour needs another
303 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
400
Obsessions healed
104
Survivors healed while you are injured
85
Survivors healed while rest are injured
123
Survivors unhooked
457
Survivors saved (from dying state/hook) in endgame
16
Knocked (In dying state) survivors healed
62
Survivors healed that come to you first
45
Protection hits for unhooked survivors
36
Protection hits for carried survivors
22
Survivors saved using pallet
0
Survivors affected with boon totems
691
Survivors affected with speed boost
0
Recovered from dying state
57
Take a hit with the Endurance status effect
37
Survivors healed in the Basement
2
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Items depleted
100
Repaired generators
770
Repaired damaged generators
239
Successful skill checks
10,617
Exit gates opened
95
Hex totems cleansed
14
Hex totems blessed
0
Chests opened
121
Chests opened in basement
2
Escapes when playing without any perk and repaired generator(s)
8
Matches with 300+ seconds of repairing generators
0
Matches in that picked up and used special item
32
Great skill checks while injured
112
Swap held Survivor items for new ones from chests (counts once per chest)
16
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
498
Hits dodged by vaults
46
Basic attacks and projectiles dodged
991
Escapes after stunning killer using pallet
113
Escapes from killer gasp
29
Hooks sabotaged
53
Chases escaped after being injured in this chase
267
Chases lost by hiding in locker
2
Revealed killer aura
807
Unhooked yourself
22
Amount of screams
2,426
Reveal the Killer's aura for a total of 60 seconds in a single trial
840
Blind killer using flashlight
86
Perform a fast vault within 3 seconds of getting hit
41
Pallet stun the Killer while holding a rare, common, or uncommon item
5
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
157
Escapes crawling (In dying state) through exit gates
24
Escapes through hatch
11
Escapes through hatch crawling (In dying state)
0
Escapes with new item
15
Escapes with somebody else item
0
Escapes being injured with for over half a match
15
Escapes while being downed at most once
91
Escapes after unhooked yourself
4
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
122
Escapes healthy or injured through hatch
11
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
0
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
0
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
0
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
2
Raccoon City Police Station (1st Floor Main Hall)
5
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
7
Killer statistics
Kills
Hooks
823
Obsessions sacrificed
209
Kills (Memento mories)
229
Kills (Memento mories) or sacrifices after last generator
232
All survivors sacrificed or killed (Memento Mori) before the last generator
130
Hooks
Different survivors hooked in basement
78
Basement trees (3 or 4 survivors hooked in basement in this same time)
21
Survivors hooked while all remaining were injured
112
Survivors hooked before single generator was repaired
501
Survivors hooked in endgame
131
Territory protection
Generators damaged with at least one survivor hooked
671
Generators damaged with Undetectable effect
55
Survivors grabbed while repairing a generator
38
Survivors grabbed while cleansing a totem
6
Generators protection
69% Protected
Unprotected 31%
Hit survivors with a basic attack while you are Undetectable
78
Survivors injured while in the basement
36
Downs and effects
Survivors with Oblivious effect downed
51
Oblivious effect applied
102
Survivors with Exposed effect downed
306
Survivors downed while carrying another survivor
49
Make unique survivors scream
1,460
Survivors hit with haste effect
239
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
90
Survivors downed next to a raised pallet
1,184
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
149
Hatches closed
71
Survivors hit after they drop a pallet during chase
469
Survivors hit while carrying another survivor
118
Survivors detected using killer instinct
1,284
Killer vaults in chase
942
Survivors grabbed while performing a vault
0
Meters fallen
53
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
1
Uncloak attacks (The Wraith)
123
Blink attacks (The Nurse)
25
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
136
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
309
Trials where all survivors suffered from madness 3 (The Doctor)
60
Hatchets thrown (The Huntress)
688
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
4
Max Lacerations dealt (The Trickster)
925
Survivors with Broken effect downed
1
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
6
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
66
Deep wounded survivors downed (The Legion)
290
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
21
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
35
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
12
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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