Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,797,253

Max blood points amount spent on one character

4,892,000

Highest prestige level

3

Mystery boxes opened

290

Time played

1073h 18m

Time played in last two weeks

0m

Blood points per hour

43,601

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

59

Survivor full load-out matches

218

Ultra rare addon warded without a protection ward

68

Survivor rank
Gold I

Gold I

2 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

169

Killer full load-out matches

326

Ultra rare offering burned

66

Killer rank
Gold III

Gold III

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 890 ジェイク 46 801 252 1 013 117 525
84 891 fatom eve 46 800 963 961 243 945
84 892 Brookimon.ttv 46 797 716 246 528 1 800
84 893 GetReadyForMe 46 797 253 1 637 474 1 718
84 894 ただのしゃち 46 796 214 73 352 1 467
84 895 DJ Billybool 46 792 452 572 376 1 365
84 896 tobyfei 46 792 402 0 175 830

Currently at

84 893 place

GetReadyForMe needs another

463 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

818

Obsessions healed

13

Survivors healed while you are injured

83

Survivors healed while rest are injured

0

Survivors unhooked

1,630

Survivors saved (from dying state/hook) in endgame

83

Knocked (In dying state) survivors healed

36

Survivors healed that come to you first

0

Protection hits for unhooked survivors

197

Protection hits for carried survivors

39

Survivors saved using pallet

0

Survivors affected with boon totems

0

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

0

Repaired generators

1,718

Repaired damaged generators

596

Successful skill checks

8,106

Exit gates opened

179

Hex totems cleansed

137

Hex totems blessed

0

Chests opened

805

Chests opened in basement

213

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,033

Hits dodged by vaults

236

Basic attacks and projectiles dodged

0

Escapes after stunning killer using pallet

0

Escapes from killer gasp

22

Hooks sabotaged

56

Chases escaped after being injured in this chase

0

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

47

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

474

Escapes crawling (In dying state) through exit gates

116

Escapes through hatch

95

Escapes through hatch crawling (In dying state)

5

Escapes with new item

276

Escapes with somebody else item

31

Escapes being injured with for over half a match

32

Escapes while being downed at most once

127

Escapes after unhooked yourself

27

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

263

Escapes healthy or injured through hatch

90

Escaped by

80% Exit Gates

Hatch 20%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,637

Obsessions sacrificed

310

Kills (Memento mories)

249

Kills (Memento mories) or sacrifices after last generator

309

All survivors sacrificed or killed (Memento Mori) before the last generator

175

Hooks

Hooks

Different survivors hooked in basement

497

Basement trees (3 or 4 survivors hooked in basement in this same time)

42

Survivors hooked while all remaining were injured

31

Survivors hooked before single generator was repaired

0

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

903

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

3

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

7

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

74

Survivors hit after they drop a pallet during chase

721

Survivors hit while carrying another survivor

189

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

66

Uncloak attacks (The Wraith)

256

Blink attacks (The Nurse)

242

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

276

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

228

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

452

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

1,216

Survivors put to sleep (The Nightmare)

407

Reverse bear-traps put on survivors (The Pig)

73

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

365

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

87

Intoxicated survivors downed (The Clown)

76

Survivors downed after phase walk (The Spirit)

38

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

35

Marked survivors downed (The Ghostface)

41

Survivors downed with Demon Fury (The Oni)

57

Survivors downed while speared (The Deathslinger)

54

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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