Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

118,364,032

Max blood points amount spent on one character

9,610,000

Highest prestige level

26

Mystery boxes opened

155

Time played

673h 37m

Time played in last two weeks

49h 0m

Blood points per hour

2,929

Estimated playtime per role

Survivor 89%
Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

239

Survivor rank

Iridescent I

Survivor full load-out matches

993

Ultra rare addon warded without a protection ward

326

Items depleted

540

Survivor Adepts

Adepts got 36
Adepts left 15
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

61

Killer rank

Gold III, 1 pipes

Killer full load-out matches

26

Ultra rare offering burned

27

Killer Adepts

Adepts got 21
Adepts left 21
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,974

Obsessions healed

451

Survivors healed while you are injured

511

Survivors healed while rest are injured

721

Survivors unhooked

2,947

Survivors saved (from dying state/hook) in endgame

87

Knocked (In dying state) survivors healed

311

Survivors healed that come to you first

196

Protection hits for unhooked survivors

307

Protection hits for carried survivors

94

Survivors saved using pallet

22

Survivors affected with boon totems

7,146

Survivors affected with speed boost

3

Recovered from dying state

252

Take a hit with the Endurance status effect

326

Survivors healed in the Basement

21

Heals completed after all generators have been completed

133

Safe unhooks while broken

19

Protection hits during End Game

84

Objective actions

Objective actions

Repaired generators

2,891

Repaired damaged generators

1,181

Successful skill checks

38,816

Exit gates opened

307

Hex totems cleansed

78

Hex totems blessed

1

Chests opened

210

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

28

Matches with 300+ seconds of repairing generators

902

Matches in that picked up and used special item

156

Great skill checks while injured

1,308

Swap held Survivor items for new ones from chests (counts once per chest)

73

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

4

Healing or repairing skill checks

5,765

Finished repairs of generators while injured

219

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,680

Hits dodged by vaults

244

Basic attacks and projectiles dodged

4,309

Escapes after stunning killer using pallet

876

Escapes from killer gasp

44

Hooks sabotaged

54

Chases escaped after being injured in this chase

1,570

Chases lost by hiding in locker

47

Revealed killer aura

505

Unhooked yourself

51

Amount of screams

9,559

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

824

Perform a fast vault within 3 seconds of getting hit

588

Pallet stun the Killer while holding a rare, common, or uncommon item

533

Trials where you've revealed or seen the Killer's aura 11+ times

228

Escapes

Escapes

Total escapes

684

Escapes crawling (In dying state) through exit gates

66

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

5

Escapes with new item

75

Escapes with somebody else item

12

Escapes being injured with for over half a match

100

Escapes while being downed at most once

416

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

580

Escapes healthy or injured through hatch

33

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

299

Obsessions sacrificed

73

Kills (Memento mories)

64

Kills (Memento mories) or sacrifices after last generator

79

All survivors sacrificed or killed (Memento Mori) before the last generator

40

Hooks

Hooks

Different survivors hooked in basement

53

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

177

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

262

Generators damaged with Undetectable effect

66

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 67%
Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

23

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

17

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

13

Make unique survivors scream

462

Survivors hit with haste effect

137

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

21

Survivors downed next to a raised pallet

508

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

73

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

30

Survivors hit after they drop a pallet during chase

215

Survivors hit while carrying another survivor

50

Survivors detected using killer instinct

39

Killer vaults in chase

106

Survivors grabbed while performing a vault

5

Meters fallen

509

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

230

Blink attacks (The Nurse)

22

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

112

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

28

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

39

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

163

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

420

Max Lacerations dealt (The Trickster)

12

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

105

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!