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Viper

76561198396678938

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,459,505

Max blood points amount spent on one character

6,012,000

Highest prestige level

16

Mystery boxes opened

417

Time played

682h 16m

Time played in last two weeks

0m

Blood points per hour

98,876

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

49

Survivor full load-out matches

269

Ultra rare addon warded without a protection ward

97

Survivor rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

70

Killer full load-out matches

102

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 803 BlueNinja 67 463 977 1 175 424 1 785
69 804 ᴀᴄᴇᴅɪᴀ 67 461 783 270 387 1 461
69 805 AegeanLazuli 67 459 876 225 408 1 662
69 806 Viper 67 459 505 542 752 3 632
69 807 sage 67 456 110 1 647 265 981
69 808 mimmyXO 67 455 232 358 298 1 360
69 809 Luccky 67 454 612 496 248 1 228

Currently at

69 806 place

Viper needs another

371 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,517

Obsessions healed

203

Survivors healed while you are injured

333

Survivors healed while rest are injured

415

Survivors unhooked

2,103

Survivors saved (from dying state/hook) in endgame

72

Knocked (In dying state) survivors healed

223

Survivors healed that come to you first

28

Protection hits for unhooked survivors

193

Protection hits for carried survivors

51

Survivors saved using pallet

6

Survivors affected with boon totems

679

Survivors affected with speed boost

1

Recovered from dying state

21

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

358

Repaired generators

3,632

Repaired damaged generators

1,610

Successful skill checks

20,304

Exit gates opened

374

Hex totems cleansed

135

Hex totems blessed

0

Chests opened

99

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,918

Hits dodged by vaults

176

Basic attacks and projectiles dodged

3,080

Escapes after stunning killer using pallet

206

Escapes from killer gasp

46

Hooks sabotaged

40

Chases escaped after being injured in this chase

244

Chases lost by hiding in locker

3

Revealed killer aura

555

Unhooked yourself

39

Amount of screams

364

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

752

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

8

Escapes with new item

43

Escapes with somebody else item

9

Escapes being injured with for over half a match

113

Escapes while being downed at most once

263

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

7

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

668

Escapes healthy or injured through hatch

38

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

12

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

542

Obsessions sacrificed

118

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

122

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

123

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

131

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

268

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

4

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

4

Survivors with Exposed effect downed

93

Survivors downed while carrying another survivor

6

Make unique survivors scream

38

Survivors hit with haste effect

53

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

33

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

58

Survivors hit after they drop a pallet during chase

319

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

12

Killer vaults in chase

54

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

48

Uncloak attacks (The Wraith)

109

Blink attacks (The Nurse)

144

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

54

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

265

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

129

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

124

Survivors put to sleep (The Nightmare)

45

Reverse bear-traps put on survivors (The Pig)

24

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

35

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

25

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

52

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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