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Hoxton

76561198396119259

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

31,327,965

Max blood points amount spent on one character

3,140,000

Highest prestige level

38

Mystery boxes opened

89

Time played

322h 2m

Time played in last two weeks

1h 1m

Blood points per hour

97,282

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

58

Survivor full load-out matches

400

Ultra rare addon warded without a protection ward

75

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

15

Killer full load-out matches

37

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 935 Spikall 27 416 436 34 176 553
93 936 SALLYSALLYSALLYxyz 27 415 241 411 63 341
93 937 not funny 27 413 085 231 213 960
93 938 Hoxton 27 413 053 112 222 1 076
93 939 Qcold 27 411 902 268 29 131
93 940 Princzyy 27 410 818 509 139 516
93 941 the real Nicolas Cage 27 406 790 605 155 537

Currently at

93 938 place

Hoxton needs another

32 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

863

Obsessions healed

129

Survivors healed while you are injured

186

Survivors healed while rest are injured

178

Survivors unhooked

1,191

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

73

Survivors healed that come to you first

54

Protection hits for unhooked survivors

116

Protection hits for carried survivors

46

Survivors saved using pallet

3

Survivors affected with boon totems

535

Survivors affected with speed boost

0

Recovered from dying state

46

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

10

Heals completed after all generators have been completed

37

Safe unhooks while broken

2

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

170

Repaired generators

1,158

Repaired damaged generators

593

Successful skill checks

10,667

Exit gates opened

106

Hex totems cleansed

43

Hex totems blessed

0

Chests opened

285

Chests opened in basement

67

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

24

Great skill checks while injured

152

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

454

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,366

Hits dodged by vaults

140

Basic attacks and projectiles dodged

1,011

Escapes after stunning killer using pallet

138

Escapes from killer gasp

59

Hooks sabotaged

56

Chases escaped after being injured in this chase

268

Chases lost by hiding in locker

1

Revealed killer aura

100

Unhooked yourself

13

Amount of screams

1,583

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

67

Perform a fast vault within 3 seconds of getting hit

60

Pallet stun the Killer while holding a rare, common, or uncommon item

86

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

246

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

6

Escapes with new item

59

Escapes with somebody else item

4

Escapes being injured with for over half a match

24

Escapes while being downed at most once

109

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

205

Escapes healthy or injured through hatch

17

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

112

Obsessions sacrificed

16

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

33

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

29

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

40

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

1

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

2

Make unique survivors scream

72

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

89

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

5

Survivors hit after they drop a pallet during chase

47

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

6

Killer vaults in chase

15

Survivors grabbed while performing a vault

1

Meters fallen

90

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

103

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

222

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

41

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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