Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,192,555

Max blood points amount spent on one character

2,670,000

Highest prestige level

8

Mystery boxes opened

52

Time played

396h 14m

Time played in last two weeks

0m

Blood points per hour

86,294

Estimated playtime per role

83% Survivor

Killer 17%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

188

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

63

Killer full load-out matches

62

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 340 Predator_Leonツ 17 746 771 0 140 470
97 341 SonJC 17 745 311 72 165 727
97 342 Vexor [-^>^-] 17 742 885 260 74 235
97 343 Silvalfare 17 741 468 184 217 849
97 344 Lotus 17 740 423 37 123 470
97 345 Sheimyus 17 739 251 74 79 350
97 346 Ghoulexeous 17 737 495 241 98 392

Currently at

97 343 place

Silvalfare needs another

1 417 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

852

Obsessions healed

222

Survivors healed while you are injured

199

Survivors healed while rest are injured

316

Survivors unhooked

966

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

165

Survivors healed that come to you first

119

Protection hits for unhooked survivors

65

Protection hits for carried survivors

15

Survivors saved using pallet

3

Survivors affected with boon totems

2,742

Survivors affected with speed boost

2

Recovered from dying state

127

Take a hit with the Endurance status effect

72

Survivors healed in the Basement

2

Heals completed after all generators have been completed

33

Safe unhooks while broken

1

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

348

Repaired generators

1,740

Repaired damaged generators

576

Successful skill checks

18,498

Exit gates opened

236

Hex totems cleansed

36

Hex totems blessed

0

Chests opened

67

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

96

Great skill checks while injured

496

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

281

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

748

Hits dodged by vaults

66

Basic attacks and projectiles dodged

1,339

Escapes after stunning killer using pallet

154

Escapes from killer gasp

48

Hooks sabotaged

42

Chases escaped after being injured in this chase

596

Chases lost by hiding in locker

4

Revealed killer aura

1,832

Unhooked yourself

10

Amount of screams

3,938

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,360

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

155

Pallet stun the Killer while holding a rare, common, or uncommon item

121

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

423

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

54

Escapes with somebody else item

18

Escapes being injured with for over half a match

49

Escapes while being downed at most once

200

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

15

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

380

Escapes healthy or injured through hatch

10

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

292

Obsessions sacrificed

65

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

39

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

37

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

130

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

135

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

4

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

45

Oblivious effect applied

119

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

2

Make unique survivors scream

439

Survivors hit with haste effect

102

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

361

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

14

Survivors hit after they drop a pallet during chase

281

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

650

Killer vaults in chase

260

Survivors grabbed while performing a vault

6

Meters fallen

233

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

74

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

23

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

695

Trials where all survivors suffered from madness 3 (The Doctor)

163

Hatchets thrown (The Huntress)

15

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

161

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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