Overall statistics
Account overall
Total blood points earned
34,192,555
Max blood points amount spent on one character
2,670,000
Highest prestige level
8
Mystery boxes opened
52
Time played
396h 14m
Time played in last two weeks
0m
Blood points per hour
86,294
Estimated playtime per role
83% Survivor
Killer 17%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
28
Survivor full load-out matches
188
Ultra rare addon warded without a protection ward
23
Ash IV
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
63
Killer full load-out matches
62
Ultra rare offering burned
4
Ash IV
0 / 42
KillerLeaderboards
Currently at
97 343 place
Silvalfare needs another
1 417 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
852
Obsessions healed
222
Survivors healed while you are injured
199
Survivors healed while rest are injured
316
Survivors unhooked
966
Survivors saved (from dying state/hook) in endgame
48
Knocked (In dying state) survivors healed
165
Survivors healed that come to you first
119
Protection hits for unhooked survivors
65
Protection hits for carried survivors
15
Survivors saved using pallet
3
Survivors affected with boon totems
2,742
Survivors affected with speed boost
2
Recovered from dying state
127
Take a hit with the Endurance status effect
72
Survivors healed in the Basement
2
Heals completed after all generators have been completed
33
Safe unhooks while broken
1
Protection hits during End Game
14
Objective actions
Items depleted
348
Repaired generators
1,740
Repaired damaged generators
576
Successful skill checks
18,498
Exit gates opened
236
Hex totems cleansed
36
Hex totems blessed
0
Chests opened
67
Chests opened in basement
2
Escapes when playing without any perk and repaired generator(s)
16
Matches with 300+ seconds of repairing generators
4
Matches in that picked up and used special item
96
Great skill checks while injured
496
Swap held Survivor items for new ones from chests (counts once per chest)
19
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
281
Finished repairs of generators while injured
11
Chests opened with a key
0
Boldness actions
Vaults in chase
748
Hits dodged by vaults
66
Basic attacks and projectiles dodged
1,339
Escapes after stunning killer using pallet
154
Escapes from killer gasp
48
Hooks sabotaged
42
Chases escaped after being injured in this chase
596
Chases lost by hiding in locker
4
Revealed killer aura
1,832
Unhooked yourself
10
Amount of screams
3,938
Reveal the Killer's aura for a total of 60 seconds in a single trial
3,360
Blind killer using flashlight
33
Perform a fast vault within 3 seconds of getting hit
155
Pallet stun the Killer while holding a rare, common, or uncommon item
121
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
423
Escapes crawling (In dying state) through exit gates
32
Escapes through hatch
11
Escapes through hatch crawling (In dying state)
1
Escapes with new item
54
Escapes with somebody else item
18
Escapes being injured with for over half a match
49
Escapes while being downed at most once
200
Escapes after unhooked yourself
4
Escapes as obsession without getting a hit as last survivor
15
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
380
Escapes healthy or injured through hatch
10
Escaped by
97% Exit Gates
Hatch 3%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
1
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
5
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
4
Temple of Purgation (Main Building Basement)
6
The Pale Rose (Steamboat)
3
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
7
Dead Dawg Saloon (Upstairs Saloon)
5
Treatment Theatre (Operation Theatre)
6
Midwich Elementary School
4
Raccoon City Police Station (1st Floor Main Hall)
6
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
7
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
3
Toba Landing repair (Upstairs Main Building)
5
Nostromo Wreckage (Mess Hall)
6
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
4
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
18
Killer statistics
Kills
Hooks
292
Obsessions sacrificed
65
Kills (Memento mories)
10
Kills (Memento mories) or sacrifices after last generator
39
All survivors sacrificed or killed (Memento Mori) before the last generator
47
Hooks
Different survivors hooked in basement
37
Basement trees (3 or 4 survivors hooked in basement in this same time)
9
Survivors hooked while all remaining were injured
82
Survivors hooked before single generator was repaired
130
Survivors hooked in endgame
14
Territory protection
Generators damaged with at least one survivor hooked
135
Generators damaged with Undetectable effect
0
Survivors grabbed while repairing a generator
12
Survivors grabbed while cleansing a totem
4
Generators protection
83% Protected
Unprotected 17%
Hit survivors with a basic attack while you are Undetectable
7
Survivors injured while in the basement
10
Downs and effects
Survivors with Oblivious effect downed
45
Oblivious effect applied
119
Survivors with Exposed effect downed
15
Survivors downed while carrying another survivor
2
Make unique survivors scream
439
Survivors hit with haste effect
102
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
8
Survivors downed next to a raised pallet
361
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
26
Hatches closed
14
Survivors hit after they drop a pallet during chase
281
Survivors hit while carrying another survivor
14
Survivors detected using killer instinct
650
Killer vaults in chase
260
Survivors grabbed while performing a vault
6
Meters fallen
233
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
74
Blink attacks (The Nurse)
2
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
23
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
695
Trials where all survivors suffered from madness 3 (The Doctor)
163
Hatchets thrown (The Huntress)
15
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
11
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
161
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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