Overall statistics
Account overall
Total blood points earned
108,752,547
Max blood points amount spent on one character
5,241,507
Highest prestige level
25
Mystery boxes opened
1,029
Time played
912h 51m
Time played in last two weeks
0m
Blood points per hour
119,135
Estimated playtime per role
84% Survivor
Killer 16%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
132
Survivor full load-out matches
685
Ultra rare addon warded without a protection ward
116
Ash IV
23 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
67
Killer full load-out matches
83
Ultra rare offering burned
16
Ash IV
14 / 42
KillerLeaderboards
Currently at
62 115 place
Sakura needs another
7 124 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,654
Obsessions healed
262
Survivors healed while you are injured
261
Survivors healed while rest are injured
334
Survivors unhooked
2,078
Survivors saved (from dying state/hook) in endgame
91
Knocked (In dying state) survivors healed
153
Survivors healed that come to you first
108
Protection hits for unhooked survivors
177
Protection hits for carried survivors
77
Survivors saved using pallet
16
Survivors affected with boon totems
2,174
Survivors affected with speed boost
2
Recovered from dying state
73
Take a hit with the Endurance status effect
81
Survivors healed in the Basement
5
Heals completed after all generators have been completed
19
Safe unhooks while broken
7
Protection hits during End Game
11
Objective actions
Items depleted
396
Repaired generators
2,412
Repaired damaged generators
1,200
Successful skill checks
25,047
Exit gates opened
226
Hex totems cleansed
97
Hex totems blessed
5
Chests opened
769
Chests opened in basement
87
Escapes when playing without any perk and repaired generator(s)
8
Matches with 300+ seconds of repairing generators
306
Matches in that picked up and used special item
65
Great skill checks while injured
195
Swap held Survivor items for new ones from chests (counts once per chest)
31
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
390
Finished repairs of generators while injured
7
Chests opened with a key
1
Boldness actions
Vaults in chase
3,050
Hits dodged by vaults
130
Basic attacks and projectiles dodged
2,171
Escapes after stunning killer using pallet
606
Escapes from killer gasp
59
Hooks sabotaged
39
Chases escaped after being injured in this chase
689
Chases lost by hiding in locker
15
Revealed killer aura
447
Unhooked yourself
12
Amount of screams
2,443
Reveal the Killer's aura for a total of 60 seconds in a single trial
600
Blind killer using flashlight
102
Perform a fast vault within 3 seconds of getting hit
93
Pallet stun the Killer while holding a rare, common, or uncommon item
144
Trials where you've revealed or seen the Killer's aura 11+ times
3
Escapes
Total escapes
621
Escapes crawling (In dying state) through exit gates
94
Escapes through hatch
109
Escapes through hatch crawling (In dying state)
6
Escapes with new item
302
Escapes with somebody else item
55
Escapes being injured with for over half a match
44
Escapes while being downed at most once
219
Escapes after unhooked yourself
10
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
418
Escapes healthy or injured through hatch
103
Escaped by
82% Exit Gates
Hatch 18%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
4
Escapes from maps
Disturbed Ward (Upstairs Main Building)
5
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
4
Sanctum of Wrath (Upstairs on Shrine)
4
Mother's Dwelling (Upstairs Cottage)
10
Temple of Purgation (Main Building Basement)
3
The Pale Rose (Steamboat)
9
The Game (Bathroom)
4
Mount Ormond Resort (Chalet/Main Building)
2
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
5
Midwich Elementary School
7
Raccoon City Police Station (1st Floor Main Hall)
11
Eyrie of Crows (Inside Eyrie)
4
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
3
Shelter Woods (by Command Centre)
3
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
12
Killer statistics
Kills
Hooks
362
Obsessions sacrificed
77
Kills (Memento mories)
49
Kills (Memento mories) or sacrifices after last generator
36
All survivors sacrificed or killed (Memento Mori) before the last generator
47
Hooks
Different survivors hooked in basement
98
Basement trees (3 or 4 survivors hooked in basement in this same time)
11
Survivors hooked while all remaining were injured
48
Survivors hooked before single generator was repaired
179
Survivors hooked in endgame
14
Territory protection
Generators damaged with at least one survivor hooked
168
Generators damaged with Undetectable effect
51
Survivors grabbed while repairing a generator
16
Survivors grabbed while cleansing a totem
12
Generators protection
84% Protected
Unprotected 16%
Hit survivors with a basic attack while you are Undetectable
28
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
14
Oblivious effect applied
56
Survivors with Exposed effect downed
98
Survivors downed while carrying another survivor
6
Make unique survivors scream
448
Survivors hit with haste effect
114
Injure or down survivors who are Hindered
7
Survivors that holding Special Item hit
2
Survivors downed next to a raised pallet
407
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
37
Hatches closed
28
Survivors hit after they drop a pallet during chase
171
Survivors hit while carrying another survivor
27
Survivors detected using killer instinct
215
Killer vaults in chase
100
Survivors grabbed while performing a vault
1
Meters fallen
58
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
6
Uncloak attacks (The Wraith)
49
Blink attacks (The Nurse)
72
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
36
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
203
Trials where each survivor was hit after teleport (The Hag)
6
Shocks (The Doctor)
162
Trials where all survivors suffered from madness 3 (The Doctor)
5
Hatchets thrown (The Huntress)
532
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
19
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
4
Condemned survivors (The Onryō)
52
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
4
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
4
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
26
Deep wounded survivors downed (The Legion)
29
Survivors downed while having max Sickness (The Plague)
59
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
3
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
3
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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