Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,505,445

Max blood points amount spent on one character

5,286,000

Highest prestige level

12

Mystery boxes opened

388

Time played

514h 37m

Time played in last two weeks

1h 50m

Blood points per hour

142,835

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

80

Survivor full load-out matches

105

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

124

Killer full load-out matches

15

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 161 PMA ) 43 801 518 786 139 572
80 162 Itanialli 43 801 343 1 264 77 452
80 163 Altwix 43 799 475 798 213 686
80 164 PandaKanj 43 792 362 495 297 1 148
80 165 ПашаТехникс 43 790 889 929 373 1 553
80 166 MisterDavid 43 790 746 720 93 368
80 167 Akenna 43 790 722 638 163 784

Currently at

80 164 place

PandaKanj needs another

7 113 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,198

Obsessions healed

292

Survivors healed while you are injured

221

Survivors healed while rest are injured

305

Survivors unhooked

1,359

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

158

Survivors healed that come to you first

67

Protection hits for unhooked survivors

151

Protection hits for carried survivors

74

Survivors saved using pallet

7

Survivors affected with boon totems

7,535

Survivors affected with speed boost

1

Recovered from dying state

42

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

8

Heals completed after all generators have been completed

14

Safe unhooks while broken

2

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

441

Repaired generators

1,418

Repaired damaged generators

473

Successful skill checks

24,542

Exit gates opened

138

Hex totems cleansed

53

Hex totems blessed

11

Chests opened

343

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

41

Great skill checks while injured

221

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

102

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,836

Hits dodged by vaults

172

Basic attacks and projectiles dodged

3,831

Escapes after stunning killer using pallet

360

Escapes from killer gasp

63

Hooks sabotaged

56

Chases escaped after being injured in this chase

1,028

Chases lost by hiding in locker

3

Revealed killer aura

339

Unhooked yourself

9

Amount of screams

2,374

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

94

Pallet stun the Killer while holding a rare, common, or uncommon item

46

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

359

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

6

Escapes with new item

87

Escapes with somebody else item

22

Escapes being injured with for over half a match

34

Escapes while being downed at most once

192

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

275

Escapes healthy or injured through hatch

46

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

965

Obsessions sacrificed

245

Kills (Memento mories)

48

Kills (Memento mories) or sacrifices after last generator

386

All survivors sacrificed or killed (Memento Mori) before the last generator

109

Hooks

Hooks

Different survivors hooked in basement

211

Basement trees (3 or 4 survivors hooked in basement in this same time)

103

Survivors hooked while all remaining were injured

81

Survivors hooked before single generator was repaired

320

Survivors hooked in endgame

233

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

350

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

1

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

49

Survivors injured while in the basement

59

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

93

Oblivious effect applied

375

Survivors with Exposed effect downed

468

Survivors downed while carrying another survivor

67

Make unique survivors scream

893

Survivors hit with haste effect

113

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

87

Survivors downed next to a raised pallet

1,423

Survivors downed in Exit Gate

37

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

81

Hatches closed

118

Survivors hit after they drop a pallet during chase

384

Survivors hit while carrying another survivor

155

Survivors detected using killer instinct

452

Killer vaults in chase

120

Survivors grabbed while performing a vault

11

Meters fallen

694

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

89

Uncloak attacks (The Wraith)

38

Blink attacks (The Nurse)

64

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

7

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

12

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,992

Survivors put to sleep (The Nightmare)

97

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

67

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

10

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

17

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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