Total blood points earned

104,089,972

Max blood points amount spent on one character

7,111,621

Time played

876h 54m

Time played in last two weeks

0m

Blood points per hour

118,702

Estimated playtime per role

76% Survivor

Killer 24%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

116

Survivor full load-out matches

665

Ultra rare addon warded without a protection ward

89

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

171

Killer full load-out matches

192

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 093 tax 104 105 145 290 1 265 5 791
68 094 apricot vodka 104 099 990 226 304 1 902
68 095 Jascob 104 097 112 458 321 1 850
68 096 ThunderB12 104 089 972 814 586 3 165
68 097 Ivalex 104 087 790 742 716 3 168
68 098 Guinea3310 104 087 546 1 820 713 2 680
68 099 Jeanne D'Arc 104 085 117 1 091 304 1 366

Currently at

68 096 place

ThunderB12 needs another

7 140 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,560

Obsessions healed

252

Survivors healed while you are injured

255

Survivors healed while rest are injured

318

Survivors unhooked

2,063

Survivors saved (from dying state/hook) in endgame

62

Knocked (In dying state) survivors healed

153

Survivors healed that come to you first

83

Protection hits for unhooked survivors

256

Protection hits for carried survivors

66

Survivors saved using pallet

12

Survivors affected with boon totems

3,543

Survivors affected with speed boost

26

Recovered from dying state

86

Take a hit with the Endurance status effect

54

Survivors healed in the Basement

16

Heals completed after all generators have been completed

25

Safe unhooks while broken

1

Protection hits during End Game

7

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

451

Items depleted

440

Repaired generators

3,165

Repaired damaged generators

964

Successful skill checks

25,674

Exit gates opened

245

Hex totems cleansed

91

Hex totems blessed

0

Chests opened

405

Chests opened in basement

83

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

106

Great skill checks while injured

289

Swap held Survivor items for new ones from chests (counts once per chest)

54

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

46

Finished repairs of generators while injured

2

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,437

Hits dodged by vaults

355

Basic attacks and projectiles dodged

2,849

Escapes after stunning killer using pallet

307

Escapes from killer gasp

96

Hooks sabotaged

107

Chases escaped after being injured in this chase

585

Chases lost by hiding in locker

8

Revealed killer aura

795

Unhooked yourself

42

Amount of screams

3,490

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

66

Perform a fast vault within 3 seconds of getting hit

243

Pallet stun the Killer while holding a rare, common, or uncommon item

106

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

586

Escapes crawling (In dying state) through exit gates

51

Escapes through hatch

64

Escapes through hatch crawling (In dying state)

12

Escapes with new item

145

Escapes with somebody else item

22

Escapes being injured with for over half a match

52

Escapes while being downed at most once

308

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

471

Escapes healthy or injured through hatch

52

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

814

Obsessions sacrificed

178

Kills (Memento mories)

107

Kills (Memento mories) or sacrifices after last generator

240

All survivors sacrificed or killed (Memento Mori) before the last generator

76

Hooks

Hooks

Different survivors hooked in basement

190

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

306

Survivors hooked in endgame

98

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

721

Generators damaged with Undetectable effect

122

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

2

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

245

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

138

Oblivious effect applied

475

Survivors with Exposed effect downed

166

Survivors downed while carrying another survivor

25

Make unique survivors scream

888

Survivors hit with haste effect

89

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

186

Survivors downed next to a raised pallet

886

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

78

Hatches closed

79

Survivors hit after they drop a pallet during chase

682

Survivors hit while carrying another survivor

108

Survivors detected using killer instinct

962

Killer vaults in chase

586

Survivors grabbed while performing a vault

20

Meters fallen

1,119

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

49

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

74

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

150

Survivors put to sleep (The Nightmare)

248

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

193

Survivors with Broken effect downed

85

Condemned survivors (The Onryō)

357

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

14

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

22

Survivors hit during Tail attack (The Xenomorph)

64

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

227

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

126

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

108

Survivors downed while having max Sickness (The Plague)

37

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

50

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

21

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

40

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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