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F.0.S.T

76561198393463024

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

40,480,927

Max blood points amount spent on one character

4,720,704

Highest prestige level

27

Mystery boxes opened

262

Time played

662h 37m

Time played in last two weeks

22h 45m

Blood points per hour

61,093

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

97

Survivor full load-out matches

761

Ultra rare addon warded without a protection ward

187

Survivor rank
Iridescent I

Iridescent I

Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

13

Killer full load-out matches

26

Ultra rare offering burned

56

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 939 Lost 41 493 324 381 176 901
81 940 Chiela 41 492 219 92 349 1 367
81 941 Wyp 41 491 856 1 069 0 0
81 942 JackFost 41 488 337 145 285 1 544
81 943 Frank 41 487 790 383 120 618
81 944 Денис Гауляйтер 41 485 596 725 254 1 010
81 945 parkey 41 462 713 586 111 468

Currently at

81 942 place

JackFost needs another

3 519 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,965

Obsessions healed

386

Survivors healed while you are injured

474

Survivors healed while rest are injured

415

Survivors unhooked

2,068

Survivors saved (from dying state/hook) in endgame

59

Knocked (In dying state) survivors healed

254

Survivors healed that come to you first

102

Protection hits for unhooked survivors

210

Protection hits for carried survivors

79

Survivors saved using pallet

11

Survivors affected with boon totems

3,221

Survivors affected with speed boost

62

Recovered from dying state

120

Take a hit with the Endurance status effect

103

Survivors healed in the Basement

39

Heals completed after all generators have been completed

74

Safe unhooks while broken

11

Protection hits during End Game

41

Objective actions

Objective actions

Items depleted

1,082

Repaired generators

2,160

Repaired damaged generators

931

Successful skill checks

24,675

Exit gates opened

177

Hex totems cleansed

98

Hex totems blessed

6

Chests opened

391

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

68

Great skill checks while injured

140

Swap held Survivor items for new ones from chests (counts once per chest)

37

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,051

Finished repairs of generators while injured

42

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,707

Hits dodged by vaults

193

Basic attacks and projectiles dodged

1,591

Escapes after stunning killer using pallet

182

Escapes from killer gasp

101

Hooks sabotaged

154

Chases escaped after being injured in this chase

638

Chases lost by hiding in locker

83

Revealed killer aura

533

Unhooked yourself

19

Amount of screams

4,376

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

55

Perform a fast vault within 3 seconds of getting hit

124

Pallet stun the Killer while holding a rare, common, or uncommon item

120

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

437

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

9

Escapes with new item

101

Escapes with somebody else item

22

Escapes being injured with for over half a match

28

Escapes while being downed at most once

176

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

342

Escapes healthy or injured through hatch

48

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

160

Obsessions sacrificed

18

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

21

Survivors hooked in endgame

3

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

87

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

2

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

29

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

0

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

4

Make unique survivors scream

61

Survivors hit with haste effect

18

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

55

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

19

Survivors hit after they drop a pallet during chase

86

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

59

Killer vaults in chase

4

Survivors grabbed while performing a vault

0

Meters fallen

69

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

70

Survivors put to sleep (The Nightmare)

21

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

111

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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