Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,348,438

Max blood points amount spent on one character

15,931,447

Highest prestige level

25

Mystery boxes opened

589

Time played

410h 5m

Time played in last two weeks

41h 48m

Blood points per hour

183,739

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

428

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

69

Killer full load-out matches

235

Ultra rare offering burned

105

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 872 Sean. 13 772 071 212 55 323
101 873 Wikrol14 13 768 202 147 104 449
101 874 SunShine:D 13 767 439 304 157 599
101 875 сигма 777 13 767 345 122 19 89
101 876 hot hands 13 766 609 65 110 461
101 877 ImBailey10 13 763 334 126 131 625
101 878 I bark for blonds 13 761 534 0 109 427

Currently at

101 875 place

сигма 777 needs another

94 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

536

Obsessions healed

73

Survivors healed while you are injured

89

Survivors healed while rest are injured

196

Survivors unhooked

615

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

53

Protection hits for unhooked survivors

72

Protection hits for carried survivors

14

Survivors saved using pallet

2

Survivors affected with boon totems

941

Survivors affected with speed boost

37

Recovered from dying state

56

Take a hit with the Endurance status effect

56

Survivors healed in the Basement

8

Heals completed after all generators have been completed

23

Safe unhooks while broken

0

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

406

Repaired generators

979

Repaired damaged generators

226

Successful skill checks

12,559

Exit gates opened

97

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

52

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

2,102

Matches in that picked up and used special item

131

Great skill checks while injured

239

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,830

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

454

Hits dodged by vaults

37

Basic attacks and projectiles dodged

1,258

Escapes after stunning killer using pallet

111

Escapes from killer gasp

43

Hooks sabotaged

6

Chases escaped after being injured in this chase

388

Chases lost by hiding in locker

7

Revealed killer aura

369

Unhooked yourself

15

Amount of screams

3,287

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

86

Pallet stun the Killer while holding a rare, common, or uncommon item

70

Trials where you've revealed or seen the Killer's aura 11+ times

333

Escapes

Escapes

Total escapes

202

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

10

Escapes with somebody else item

1

Escapes being injured with for over half a match

16

Escapes while being downed at most once

110

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

182

Escapes healthy or injured through hatch

7

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

445

Obsessions sacrificed

100

Kills (Memento mories)

146

Kills (Memento mories) or sacrifices after last generator

142

All survivors sacrificed or killed (Memento Mori) before the last generator

43

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

55

Survivors hooked before single generator was repaired

272

Survivors hooked in endgame

90

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

200

Generators damaged with Undetectable effect

88

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

1

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

382

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

64

Oblivious effect applied

209

Survivors with Exposed effect downed

246

Survivors downed while carrying another survivor

28

Make unique survivors scream

1,026

Survivors hit with haste effect

149

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

49

Survivors downed next to a raised pallet

769

Survivors downed in Exit Gate

25

Survivors downed withit 30 seconds of breaking pallet or wall

229

Preventing escape

Preventing escape

Survivors grabbed from locker

94

Hatches closed

21

Survivors hit after they drop a pallet during chase

405

Survivors hit while carrying another survivor

69

Survivors detected using killer instinct

396

Killer vaults in chase

309

Survivors grabbed while performing a vault

11

Meters fallen

1,099

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

10

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

370

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

33

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

22

Survivors put to sleep (The Nightmare)

110

Reverse bear-traps put on survivors (The Pig)

94

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

22

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

31

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

3

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

71

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

23

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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