Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

63,213,468

Max blood points amount spent on one character

3,180,000

Highest prestige level

24

Mystery boxes opened

237

Time played

370h 47m

Time played in last two weeks

0m

Blood points per hour

170,486

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

52

Survivor full load-out matches

257

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

103

Killer full load-out matches

116

Ultra rare offering burned

11

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 641 Balthoul 36 914 015 1 101 128 514
87 642 Neotama 36 913 423 4 230 1 066
87 643 ♡ Chaotic ♡ 36 911 450 339 333 1 431
87 644 TheLuckyDawn 36 910 525 490 166 795
87 645 PHILIPLIBRARYOFRUINA1784 36 909 529 473 1 032 4 408
87 646 meow 36 906 108 19 192 786
87 647 Rina 36 904 033 209 57 289

Currently at

87 644 place

TheLuckyDawn needs another

925 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

943

Obsessions healed

170

Survivors healed while you are injured

197

Survivors healed while rest are injured

410

Survivors unhooked

992

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

83

Survivors healed that come to you first

94

Protection hits for unhooked survivors

90

Protection hits for carried survivors

22

Survivors saved using pallet

1

Survivors affected with boon totems

6,461

Survivors affected with speed boost

2

Recovered from dying state

89

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

4

Heals completed after all generators have been completed

11

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

212

Repaired generators

1,471

Repaired damaged generators

399

Successful skill checks

17,793

Exit gates opened

155

Hex totems cleansed

31

Hex totems blessed

0

Chests opened

123

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

56

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

64

Great skill checks while injured

377

Swap held Survivor items for new ones from chests (counts once per chest)

46

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

310

Finished repairs of generators while injured

10

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,060

Hits dodged by vaults

99

Basic attacks and projectiles dodged

1,637

Escapes after stunning killer using pallet

331

Escapes from killer gasp

26

Hooks sabotaged

35

Chases escaped after being injured in this chase

750

Chases lost by hiding in locker

2

Revealed killer aura

1,577

Unhooked yourself

14

Amount of screams

3,863

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,180

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

285

Pallet stun the Killer while holding a rare, common, or uncommon item

189

Trials where you've revealed or seen the Killer's aura 11+ times

60

Escapes

Escapes

Total escapes

295

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

0

Escapes with new item

45

Escapes with somebody else item

1

Escapes being injured with for over half a match

24

Escapes while being downed at most once

161

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

271

Escapes healthy or injured through hatch

15

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

710

Obsessions sacrificed

176

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

158

All survivors sacrificed or killed (Memento Mori) before the last generator

97

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

373

Survivors hooked in endgame

109

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

400

Generators damaged with Undetectable effect

75

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

2

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

61

Survivors injured while in the basement

35

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

52

Oblivious effect applied

170

Survivors with Exposed effect downed

117

Survivors downed while carrying another survivor

42

Make unique survivors scream

1,074

Survivors hit with haste effect

259

Injure or down survivors who are Hindered

72

Survivors that holding Special Item hit

224

Survivors downed next to a raised pallet

853

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

17

Preventing escape

Preventing escape

Survivors grabbed from locker

76

Hatches closed

53

Survivors hit after they drop a pallet during chase

411

Survivors hit while carrying another survivor

93

Survivors detected using killer instinct

342

Killer vaults in chase

303

Survivors grabbed while performing a vault

2

Meters fallen

651

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

147

Blink attacks (The Nurse)

110

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

11

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

136

Trials where all survivors suffered from madness 3 (The Doctor)

37

Hatchets thrown (The Huntress)

159

Survivors put to sleep (The Nightmare)

51

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

53

Condemned survivors (The Onryō)

23

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

6

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

13

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

18

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

41

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

47

Survivors downed while speared (The Deathslinger)

64

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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