Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,588,702

Max blood points amount spent on one character

11,324,073

Highest prestige level

22

Mystery boxes opened

496

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

132

Survivor full load-out matches

348

Ultra rare addon warded without a protection ward

54

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

77

Killer full load-out matches

67

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 056 m <3 oskar 53 942 913 517 204 664
80 057 Phoenixe 53 938 808 182 799 2 942
80 058 TheHangingMan 53 938 425 1 149 129 626
80 059 Explanay 53 936 840 365 760 2 414
80 060 Snake Is Solid 53 936 474 631 477 2 313
80 061 Memachu 53 935 967 1 259 99 473
80 062 Prince 53 933 930 100 250 929

Currently at

80 059 place

Explanay needs another

1 585 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,259

Obsessions healed

386

Survivors healed while you are injured

481

Survivors healed while rest are injured

671

Survivors unhooked

2,959

Survivors saved (from dying state/hook) in endgame

65

Knocked (In dying state) survivors healed

288

Survivors healed that come to you first

149

Protection hits for unhooked survivors

285

Protection hits for carried survivors

287

Survivors saved using pallet

20

Survivors affected with boon totems

7,506

Survivors affected with speed boost

43

Recovered from dying state

84

Take a hit with the Endurance status effect

153

Survivors healed in the Basement

5

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

464

Repaired generators

2,682

Repaired damaged generators

1,357

Successful skill checks

29,870

Exit gates opened

325

Hex totems cleansed

142

Hex totems blessed

5

Chests opened

533

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

124

Great skill checks while injured

218

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

35

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,433

Hits dodged by vaults

567

Basic attacks and projectiles dodged

8,502

Escapes after stunning killer using pallet

1,413

Escapes from killer gasp

102

Hooks sabotaged

78

Chases escaped after being injured in this chase

1,829

Chases lost by hiding in locker

29

Revealed killer aura

2,659

Unhooked yourself

49

Amount of screams

4,182

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

35

Perform a fast vault within 3 seconds of getting hit

160

Pallet stun the Killer while holding a rare, common, or uncommon item

73

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

824

Escapes crawling (In dying state) through exit gates

204

Escapes through hatch

55

Escapes through hatch crawling (In dying state)

12

Escapes with new item

167

Escapes with somebody else item

13

Escapes being injured with for over half a match

86

Escapes while being downed at most once

471

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

12

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

565

Escapes healthy or injured through hatch

43

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

10

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

408

Obsessions sacrificed

86

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

92

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

55

Survivors hooked before single generator was repaired

137

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

169

Generators damaged with Undetectable effect

89

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

29

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

159

Oblivious effect applied

466

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

4

Make unique survivors scream

289

Survivors hit with haste effect

280

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

555

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

24

Survivors hit after they drop a pallet during chase

245

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

8

Killer vaults in chase

38

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

491

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

412

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

70

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

68

Intoxicated survivors downed (The Clown)

65

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

26

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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