Total blood points earned

220,117,176

Max blood points amount spent on one character

23,896,446

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

83% Survivor

Killer 17%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

502

Survivor full load-out matches

1,024

Ultra rare addon warded without a protection ward

146

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

228

Killer full load-out matches

177

Ultra rare offering burned

2

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
44 424 CookieHoe 220 166 606 10 711 279 1 478
44 425 RoundCookie 220 150 790 2 817 647 3 052
44 426 Kaede 220 140 674 1 343 999 4 452
44 427 hannah 220 117 176 860 1 200 5 169
44 428 Toggipi 220 115 800 1 666 1 817 8 148
44 429 FarmerKenku 220 107 705 1 178 1 273 5 694
44 430 JASON V. 220 102 623 2 491 502 2 284

Currently at

44 427 place

hannah needs another

23 498 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,638

Obsessions healed

1,081

Survivors healed while you are injured

1,036

Survivors healed while rest are injured

1,664

Survivors unhooked

5,075

Survivors saved (from dying state/hook) in endgame

135

Knocked (In dying state) survivors healed

565

Survivors healed that come to you first

363

Protection hits for unhooked survivors

462

Protection hits for carried survivors

246

Survivors saved using pallet

69

Survivors affected with boon totems

9,009

Survivors affected with speed boost

7

Recovered from dying state

362

Take a hit with the Endurance status effect

289

Survivors healed in the Basement

14

Heals completed after all generators have been completed

176

Safe unhooks while broken

12

Protection hits during End Game

78

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

345

Items depleted

437

Repaired generators

5,169

Repaired damaged generators

2,455

Successful skill checks

58,467

Exit gates opened

426

Hex totems cleansed

204

Hex totems blessed

2

Chests opened

182

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

64

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

174

Great skill checks while injured

1,265

Swap held Survivor items for new ones from chests (counts once per chest)

24

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,787

Finished repairs of generators while injured

158

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,832

Hits dodged by vaults

503

Basic attacks and projectiles dodged

10,263

Escapes after stunning killer using pallet

2,001

Escapes from killer gasp

109

Hooks sabotaged

36

Chases escaped after being injured in this chase

3,106

Chases lost by hiding in locker

15

Revealed killer aura

951

Unhooked yourself

46

Amount of screams

9,960

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,480

Blind killer using flashlight

921

Perform a fast vault within 3 seconds of getting hit

484

Pallet stun the Killer while holding a rare, common, or uncommon item

680

Trials where you've revealed or seen the Killer's aura 11+ times

2,144

Escapes

Escapes

Total escapes

1,200

Escapes crawling (In dying state) through exit gates

74

Escapes through hatch

93

Escapes through hatch crawling (In dying state)

12

Escapes with new item

83

Escapes with somebody else item

24

Escapes being injured with for over half a match

148

Escapes while being downed at most once

784

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,033

Escapes healthy or injured through hatch

81

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

3

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

19

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

860

Obsessions sacrificed

179

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

180

All survivors sacrificed or killed (Memento Mori) before the last generator

67

Hooks

Hooks

Different survivors hooked in basement

58

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

156

Survivors hooked before single generator was repaired

471

Survivors hooked in endgame

82

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

480

Generators damaged with Undetectable effect

156

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

179

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

68

Oblivious effect applied

304

Survivors with Exposed effect downed

79

Survivors downed while carrying another survivor

21

Make unique survivors scream

1,198

Survivors hit with haste effect

372

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

78

Survivors downed next to a raised pallet

1,239

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

26

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

93

Survivors hit after they drop a pallet during chase

428

Survivors hit while carrying another survivor

63

Survivors detected using killer instinct

858

Killer vaults in chase

355

Survivors grabbed while performing a vault

13

Meters fallen

1,080

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

511

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

322

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,178

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

52

Survivors with Broken effect downed

96

Condemned survivors (The Onryō)

185

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

202

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

9

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

35

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

542

Survivors downed while speared (The Deathslinger)

126

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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