Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,918,588

Max blood points amount spent on one character

3,906,570

Highest prestige level

12

Mystery boxes opened

175

Time played

296h 4m

Time played in last two weeks

2h 57m

Blood points per hour

199,004

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

77

Survivor full load-out matches

36

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 88%

45 / 51

Survivor
Got 45 Left 6
Killer

Killer

Killer perfect matches (5 000 points each category)

132

Killer full load-out matches

80

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 087 hems. 8 971 117 76 21 121
105 088 VAC_EwE 8 969 355 0 150 617
105 089 Hauminix 8 965 600 386 2 7
105 090 KiiKinar 8 964 146 121 36 183
105 091 GiorgioFranck 8 963 416 266 80 354
105 092 琪琪露露诺 8 962 562 112 66 218
105 093 DekuTreeTM 8 958 455 5 58 290

Currently at

105 090 place

KiiKinar needs another

1 454 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,118

Obsessions healed

251

Survivors healed while you are injured

184

Survivors healed while rest are injured

420

Survivors unhooked

1,123

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

98

Survivors healed that come to you first

105

Protection hits for unhooked survivors

81

Protection hits for carried survivors

38

Survivors saved using pallet

5

Survivors affected with boon totems

4,294

Survivors affected with speed boost

53

Recovered from dying state

82

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

28

Heals completed after all generators have been completed

22

Safe unhooks while broken

13

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

167

Repaired generators

1,172

Repaired damaged generators

401

Successful skill checks

14,835

Exit gates opened

151

Hex totems cleansed

54

Hex totems blessed

13

Chests opened

263

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

73

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

161

Great skill checks while injured

386

Swap held Survivor items for new ones from chests (counts once per chest)

78

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

283

Finished repairs of generators while injured

9

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

948

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,395

Escapes after stunning killer using pallet

198

Escapes from killer gasp

14

Hooks sabotaged

52

Chases escaped after being injured in this chase

671

Chases lost by hiding in locker

8

Revealed killer aura

564

Unhooked yourself

38

Amount of screams

3,701

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,080

Blind killer using flashlight

38

Perform a fast vault within 3 seconds of getting hit

231

Pallet stun the Killer while holding a rare, common, or uncommon item

142

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

266

Escapes crawling (In dying state) through exit gates

28

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

6

Escapes with new item

81

Escapes with somebody else item

4

Escapes being injured with for over half a match

17

Escapes while being downed at most once

189

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

207

Escapes healthy or injured through hatch

25

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

648

Obsessions sacrificed

135

Kills (Memento mories)

84

Kills (Memento mories) or sacrifices after last generator

175

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

111

Survivors hooked before single generator was repaired

284

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

349

Generators damaged with Undetectable effect

96

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

2

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

249

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

115

Oblivious effect applied

485

Survivors with Exposed effect downed

49

Survivors downed while carrying another survivor

11

Make unique survivors scream

1,118

Survivors hit with haste effect

349

Injure or down survivors who are Hindered

105

Survivors that holding Special Item hit

160

Survivors downed next to a raised pallet

1,021

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

80

Hatches closed

59

Survivors hit after they drop a pallet during chase

501

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

701

Killer vaults in chase

441

Survivors grabbed while performing a vault

25

Meters fallen

741

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

108

Blink attacks (The Nurse)

64

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

36

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

199

Trials where all survivors suffered from madness 3 (The Doctor)

63

Hatchets thrown (The Huntress)

485

Survivors put to sleep (The Nightmare)

39

Reverse bear-traps put on survivors (The Pig)

29

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

58

Survivors with Broken effect downed

95

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

66

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

55

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

162

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

24

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

22

Survivors downed while speared (The Deathslinger)

36

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

32

Down survivor using UVX (The Unknown)

22

Whip downs (The Krause)

53

Killer abilities chart

Killer abilities chart

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