Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,302,402

Max blood points amount spent on one character

4,358,000

Highest prestige level

48

Mystery boxes opened

108

Time played

266h 51m

Time played in last two weeks

59h 11m

Blood points per hour

285,937

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

107

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

122

Killer full load-out matches

154

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 803 Manokit 21 253 352 570 66 430
96 804 Hickama 21 253 327 142 99 402
96 805 im high asf 21 252 765 748 48 165
96 806 GreenMoon 21 251 943 247 76 358
96 807 Co jsi to řekl o mojí mámě?? 21 249 927 123 280 1 366
96 808 IZA_NAMI 21 248 256 51 165 699
96 809 llvotech 21 244 620 29 199 854

Currently at

96 806 place

GreenMoon needs another

822 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,091

Obsessions healed

263

Survivors healed while you are injured

258

Survivors healed while rest are injured

399

Survivors unhooked

1,005

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

80

Survivors healed that come to you first

85

Protection hits for unhooked survivors

96

Protection hits for carried survivors

15

Survivors saved using pallet

1

Survivors affected with boon totems

5,331

Survivors affected with speed boost

1

Recovered from dying state

103

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

22

Heals completed after all generators have been completed

47

Safe unhooks while broken

3

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

378

Repaired generators

1,005

Repaired damaged generators

357

Successful skill checks

14,381

Exit gates opened

68

Hex totems cleansed

56

Hex totems blessed

0

Chests opened

178

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

102

Great skill checks while injured

286

Swap held Survivor items for new ones from chests (counts once per chest)

62

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,478

Finished repairs of generators while injured

80

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

838

Hits dodged by vaults

69

Basic attacks and projectiles dodged

1,449

Escapes after stunning killer using pallet

165

Escapes from killer gasp

41

Hooks sabotaged

25

Chases escaped after being injured in this chase

611

Chases lost by hiding in locker

6

Revealed killer aura

105

Unhooked yourself

5

Amount of screams

3,215

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

174

Pallet stun the Killer while holding a rare, common, or uncommon item

62

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

215

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

7

Escapes with new item

59

Escapes with somebody else item

4

Escapes being injured with for over half a match

20

Escapes while being downed at most once

139

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

170

Escapes healthy or injured through hatch

14

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

411

Obsessions sacrificed

80

Kills (Memento mories)

63

Kills (Memento mories) or sacrifices after last generator

86

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

108

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

42

Survivors hooked before single generator was repaired

304

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

446

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

1

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

33

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

105

Oblivious effect applied

149

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

28

Make unique survivors scream

747

Survivors hit with haste effect

213

Injure or down survivors who are Hindered

30

Survivors that holding Special Item hit

153

Survivors downed next to a raised pallet

739

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

72

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

26

Survivors hit after they drop a pallet during chase

329

Survivors hit while carrying another survivor

61

Survivors detected using killer instinct

687

Killer vaults in chase

182

Survivors grabbed while performing a vault

8

Meters fallen

618

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

63

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

27

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

221

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

838

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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