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Emil

76561198391151953

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

188,294,551

Max blood points amount spent on one character

13,457,280

Highest prestige level

100

Mystery boxes opened

1,073

Time played

792h 29m

Time played in last two weeks

9h 24m

Blood points per hour

237,601

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

260

Survivor full load-out matches

1,400

Ultra rare addon warded without a protection ward

592

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

124

Killer full load-out matches

214

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
41 390 Марина Метадон 188 313 666 1 988 1 388 5 594
41 391 Mai 188 311 946 965 1 435 5 285
41 392 Gbasriel 188 310 547 2 758 852 4 058
41 393 Emil 188 294 551 701 753 3 763
41 394 Dakro2311 188 276 434 3 027 543 2 622
41 395 Andrew 188 271 684 2 593 1 599 5 569
41 396 Lunddal 188 269 966 2 363 879 2 854

Currently at

41 393 place

Emil needs another

15 996 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,924

Obsessions healed

741

Survivors healed while you are injured

607

Survivors healed while rest are injured

930

Survivors unhooked

3,277

Survivors saved (from dying state/hook) in endgame

82

Knocked (In dying state) survivors healed

252

Survivors healed that come to you first

233

Protection hits for unhooked survivors

224

Protection hits for carried survivors

62

Survivors saved using pallet

14

Survivors affected with boon totems

9,080

Survivors affected with speed boost

11

Recovered from dying state

170

Take a hit with the Endurance status effect

109

Survivors healed in the Basement

26

Heals completed after all generators have been completed

60

Safe unhooks while broken

22

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

1,200

Repaired generators

3,763

Repaired damaged generators

1,502

Successful skill checks

45,387

Exit gates opened

301

Hex totems cleansed

152

Hex totems blessed

0

Chests opened

422

Chests opened in basement

82

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

261

Great skill checks while injured

1,296

Swap held Survivor items for new ones from chests (counts once per chest)

116

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,881

Finished repairs of generators while injured

77

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,044

Hits dodged by vaults

354

Basic attacks and projectiles dodged

5,343

Escapes after stunning killer using pallet

836

Escapes from killer gasp

83

Hooks sabotaged

244

Chases escaped after being injured in this chase

1,819

Chases lost by hiding in locker

48

Revealed killer aura

912

Unhooked yourself

47

Amount of screams

8,312

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

299

Perform a fast vault within 3 seconds of getting hit

472

Pallet stun the Killer while holding a rare, common, or uncommon item

321

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

753

Escapes crawling (In dying state) through exit gates

71

Escapes through hatch

72

Escapes through hatch crawling (In dying state)

10

Escapes with new item

173

Escapes with somebody else item

25

Escapes being injured with for over half a match

92

Escapes while being downed at most once

480

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

610

Escapes healthy or injured through hatch

62

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

15

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

701

Obsessions sacrificed

161

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

158

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

125

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

319

Survivors hooked in endgame

106

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

396

Generators damaged with Undetectable effect

84

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

61

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

63

Oblivious effect applied

305

Survivors with Exposed effect downed

99

Survivors downed while carrying another survivor

23

Make unique survivors scream

392

Survivors hit with haste effect

227

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

48

Survivors downed next to a raised pallet

611

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

51

Survivors hit after they drop a pallet during chase

532

Survivors hit while carrying another survivor

79

Survivors detected using killer instinct

309

Killer vaults in chase

77

Survivors grabbed while performing a vault

5

Meters fallen

358

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

153

Blink attacks (The Nurse)

51

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

23

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

285

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

359

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

45

Max Lacerations dealt (The Trickster)

62

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

53

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

54

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

25

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

16

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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