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76561198389615661

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

90,306,094

Max blood points amount spent on one character

6,757,390

Highest prestige level

18

Mystery boxes opened

585

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

107

Survivor full load-out matches

552

Ultra rare addon warded without a protection ward

81

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

100

Killer full load-out matches

146

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 775 Killercat 33 302 148 178 182 830
93 776 Lo11iPop 33 302 129 559 112 510
93 777 dehh cursino 33 300 809 295 172 656
93 778 melmel 33 297 344 279 61 215
93 779 Hitsu 33 297 284 118 181 943
93 780 HomeInvader_57 33 290 256 1 076 63 220
93 781 350 Small Block 33 285 284 871 357 1 690

Currently at

93 778 place

melmel needs another

3 465 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,424

Obsessions healed

321

Survivors healed while you are injured

335

Survivors healed while rest are injured

512

Survivors unhooked

1,403

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

159

Survivors healed that come to you first

156

Protection hits for unhooked survivors

116

Protection hits for carried survivors

69

Survivors saved using pallet

17

Survivors affected with boon totems

3,904

Survivors affected with speed boost

11

Recovered from dying state

156

Take a hit with the Endurance status effect

186

Survivors healed in the Basement

23

Heals completed after all generators have been completed

40

Safe unhooks while broken

19

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

164

Repaired generators

1,480

Repaired damaged generators

516

Successful skill checks

24,254

Exit gates opened

156

Hex totems cleansed

50

Hex totems blessed

2

Chests opened

34

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

161

Great skill checks while injured

530

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,147

Finished repairs of generators while injured

85

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,018

Hits dodged by vaults

123

Basic attacks and projectiles dodged

2,488

Escapes after stunning killer using pallet

433

Escapes from killer gasp

42

Hooks sabotaged

48

Chases escaped after being injured in this chase

1,060

Chases lost by hiding in locker

10

Revealed killer aura

431

Unhooked yourself

21

Amount of screams

6,601

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

528

Perform a fast vault within 3 seconds of getting hit

304

Pallet stun the Killer while holding a rare, common, or uncommon item

229

Trials where you've revealed or seen the Killer's aura 11+ times

11

Escapes

Escapes

Total escapes

380

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

2

Escapes with new item

17

Escapes with somebody else item

7

Escapes being injured with for over half a match

49

Escapes while being downed at most once

239

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

331

Escapes healthy or injured through hatch

24

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

585

Obsessions sacrificed

133

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

77

All survivors sacrificed or killed (Memento Mori) before the last generator

95

Hooks

Hooks

Different survivors hooked in basement

86

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

471

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

186

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

3

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

128

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

56

Oblivious effect applied

349

Survivors with Exposed effect downed

136

Survivors downed while carrying another survivor

18

Make unique survivors scream

741

Survivors hit with haste effect

199

Injure or down survivors who are Hindered

28

Survivors that holding Special Item hit

112

Survivors downed next to a raised pallet

716

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

43

Survivors hit after they drop a pallet during chase

333

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

335

Killer vaults in chase

134

Survivors grabbed while performing a vault

7

Meters fallen

525

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

41

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

146

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

23

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

106

Condemned survivors (The Onryō)

267

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

7

Survivors hit during Tail attack (The Xenomorph)

15

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

42

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

35

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

19

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

151

Deep wounded survivors downed (The Legion)

23

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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