Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,733,561

Max blood points amount spent on one character

2,932,000

Highest prestige level

17

Mystery boxes opened

883

Time played

738h 40m

Time played in last two weeks

0m

Blood points per hour

41,607

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

296

Ultra rare addon warded without a protection ward

34

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

56

Killer full load-out matches

103

Ultra rare offering burned

48

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 402 GoodLuckHaveFun :> 29 262 515 14 383 2 031
93 403 punpuncel 29 262 507 1 091 60 217
93 404 Усики Сталина 29 260 740 340 165 954
93 405 Crisslex 29 260 453 1 270 290 1 268
93 406 PhatPoppaB 29 258 015 366 79 374
93 407 zem 29 256 004 1 040 185 663
93 408 FoidSlayer6969 29 251 101 143 68 486

Currently at

93 405 place

Crisslex needs another

287 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

785

Obsessions healed

63

Survivors healed while you are injured

208

Survivors healed while rest are injured

235

Survivors unhooked

811

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

44

Protection hits for unhooked survivors

334

Protection hits for carried survivors

20

Survivors saved using pallet

1

Survivors affected with boon totems

78

Survivors affected with speed boost

5

Recovered from dying state

12

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

1

Heals completed after all generators have been completed

36

Safe unhooks while broken

0

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

198

Repaired generators

1,328

Repaired damaged generators

370

Successful skill checks

7,020

Exit gates opened

117

Hex totems cleansed

143

Hex totems blessed

0

Chests opened

332

Chests opened in basement

44

Escapes when playing without any perk and repaired generator(s)

44

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

36

Great skill checks while injured

71

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,730

Finished repairs of generators while injured

58

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

988

Hits dodged by vaults

174

Basic attacks and projectiles dodged

600

Escapes after stunning killer using pallet

86

Escapes from killer gasp

26

Hooks sabotaged

54

Chases escaped after being injured in this chase

228

Chases lost by hiding in locker

15

Revealed killer aura

378

Unhooked yourself

67

Amount of screams

940

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

81

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

298

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

7

Escapes with new item

44

Escapes with somebody else item

7

Escapes being injured with for over half a match

13

Escapes while being downed at most once

112

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

237

Escapes healthy or injured through hatch

32

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,270

Obsessions sacrificed

67

Kills (Memento mories)

111

Kills (Memento mories) or sacrifices after last generator

80

All survivors sacrificed or killed (Memento Mori) before the last generator

60

Hooks

Hooks

Different survivors hooked in basement

85

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

21

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

217

Generators damaged with Undetectable effect

40

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

3

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

116

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

0

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

1

Make unique survivors scream

111

Survivors hit with haste effect

13

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

85

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

21

Survivors hit after they drop a pallet during chase

203

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

153

Killer vaults in chase

3

Survivors grabbed while performing a vault

0

Meters fallen

176

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

112

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

533

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

244

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

15

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

102

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

113

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

15

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

31

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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