Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

203,415,249

Max blood points amount spent on one character

23,922,654

Highest prestige level

30

Mystery boxes opened

708

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

313

Survivor full load-out matches

1,521

Ultra rare addon warded without a protection ward

597

Survivor rank
Gold IV

Gold IV

3 / 5 pips
Adept progress 49%

25 / 51

Survivor
Got 25 Left 26
Killer

Killer

Killer perfect matches (5 000 points each category)

248

Killer full load-out matches

339

Ultra rare offering burned

89

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 794 Cactipus 112 013 525 3 041 309 1 082
61 795 Crybaby Buttfold 112 009 529 1 464 482 1 955
61 796 Luxtrouz 112 003 698 477 1 092 4 249
61 797 Pep ❟❛❟ 112 001 619 894 489 2 458
61 799 KishFalk 112 000 400 3 043 1 2
61 800 Ergo 111 999 816 1 935 235 1 238

Currently at

61 797 place

Pep ❟❛❟ needs another

2 079 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,401

Obsessions healed

846

Survivors healed while you are injured

934

Survivors healed while rest are injured

1,160

Survivors unhooked

3,485

Survivors saved (from dying state/hook) in endgame

130

Knocked (In dying state) survivors healed

459

Survivors healed that come to you first

315

Protection hits for unhooked survivors

284

Protection hits for carried survivors

246

Survivors saved using pallet

30

Survivors affected with boon totems

5,466

Survivors affected with speed boost

39

Recovered from dying state

242

Take a hit with the Endurance status effect

313

Survivors healed in the Basement

17

Heals completed after all generators have been completed

213

Safe unhooks while broken

23

Protection hits during End Game

92

Objective actions

Objective actions

Items depleted

997

Repaired generators

3,632

Repaired damaged generators

2,145

Successful skill checks

54,763

Exit gates opened

317

Hex totems cleansed

119

Hex totems blessed

3

Chests opened

443

Chests opened in basement

56

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

911

Matches in that picked up and used special item

180

Great skill checks while injured

2,117

Swap held Survivor items for new ones from chests (counts once per chest)

112

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,717

Finished repairs of generators while injured

155

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,935

Hits dodged by vaults

347

Basic attacks and projectiles dodged

5,973

Escapes after stunning killer using pallet

1,517

Escapes from killer gasp

94

Hooks sabotaged

100

Chases escaped after being injured in this chase

2,360

Chases lost by hiding in locker

7

Revealed killer aura

2,543

Unhooked yourself

21

Amount of screams

13,411

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,220

Blind killer using flashlight

1,090

Perform a fast vault within 3 seconds of getting hit

410

Pallet stun the Killer while holding a rare, common, or uncommon item

962

Trials where you've revealed or seen the Killer's aura 11+ times

185

Escapes

Escapes

Total escapes

778

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

44

Escapes through hatch crawling (In dying state)

8

Escapes with new item

103

Escapes with somebody else item

5

Escapes being injured with for over half a match

86

Escapes while being downed at most once

476

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

674

Escapes healthy or injured through hatch

36

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

5

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

19

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,237

Obsessions sacrificed

300

Kills (Memento mories)

176

Kills (Memento mories) or sacrifices after last generator

149

All survivors sacrificed or killed (Memento Mori) before the last generator

181

Hooks

Hooks

Different survivors hooked in basement

164

Basement trees (3 or 4 survivors hooked in basement in this same time)

30

Survivors hooked while all remaining were injured

248

Survivors hooked before single generator was repaired

973

Survivors hooked in endgame

57

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

789

Generators damaged with Undetectable effect

98

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

2

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

83

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

423

Oblivious effect applied

1,030

Survivors with Exposed effect downed

186

Survivors downed while carrying another survivor

45

Make unique survivors scream

1,742

Survivors hit with haste effect

269

Injure or down survivors who are Hindered

75

Survivors that holding Special Item hit

177

Survivors downed next to a raised pallet

1,744

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

70

Preventing escape

Preventing escape

Survivors grabbed from locker

138

Hatches closed

50

Survivors hit after they drop a pallet during chase

1,104

Survivors hit while carrying another survivor

115

Survivors detected using killer instinct

2,124

Killer vaults in chase

881

Survivors grabbed while performing a vault

19

Meters fallen

2,075

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

129

Blink attacks (The Nurse)

183

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

211

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

64

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

328

Survivors put to sleep (The Nightmare)

644

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

19

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

185

Survivors with Broken effect downed

58

Condemned survivors (The Onryō)

222

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

64

Perfectly times grab attacks (The Ghoul)

12

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

388

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

80

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

124

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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