Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

403,756,211

Max blood points amount spent on one character

32,719,458

Highest prestige level

100

Mystery boxes opened

2,124

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

729

Survivor full load-out matches

493

Ultra rare addon warded without a protection ward

68

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 37%

19 / 51

Survivor
Got 19 Left 32
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

9

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
17 059 XARD 377 996 854 2 564 1 428 4 886
17 060 124-239 377 985 386 3 744 3 508 13 139
17 061 ιΌ»ζΆ•ζ‹Œι’ 377 851 302 3 861 2 454 10 082
17 062 η¦ͺι™’ 真希 377 837 842 91 4 664 16 225
17 063 Kleitaon 377 827 868 2 089 3 150 14 304
17 064 Π“ΠΎΠ²Π½Π° Π»ΠΎΠΏΠ°Ρ‚Π° | 4CB 377 778 559 1 047 5 289 20 746
17 065 Commander Ray 377 778 190 6 590 670 2 459

Currently at

17 062 place

η¦ͺι™’ 真希 needs another

13 460 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

10,373

Obsessions healed

2,054

Survivors healed while you are injured

2,300

Survivors healed while rest are injured

2,964

Survivors unhooked

13,728

Survivors saved (from dying state/hook) in endgame

606

Knocked (In dying state) survivors healed

1,815

Survivors healed that come to you first

662

Protection hits for unhooked survivors

1,441

Protection hits for carried survivors

882

Survivors saved using pallet

400

Survivors affected with boon totems

21,102

Survivors affected with speed boost

61

Recovered from dying state

635

Take a hit with the Endurance status effect

381

Survivors healed in the Basement

8

Heals completed after all generators have been completed

125

Safe unhooks while broken

18

Protection hits during End Game

69

Objective actions

Objective actions

Items depleted

1,239

Repaired generators

16,776

Repaired damaged generators

8,733

Successful skill checks

149,541

Exit gates opened

1,940

Hex totems cleansed

924

Hex totems blessed

44

Chests opened

5,217

Chests opened in basement

1,346

Escapes when playing without any perk and repaired generator(s)

45

Matches with 300+ seconds of repairing generators

66

Matches in that picked up and used special item

335

Great skill checks while injured

1,885

Swap held Survivor items for new ones from chests (counts once per chest)

79

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,514

Finished repairs of generators while injured

100

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

15,030

Hits dodged by vaults

1,290

Basic attacks and projectiles dodged

17,765

Escapes after stunning killer using pallet

2,620

Escapes from killer gasp

245

Hooks sabotaged

231

Chases escaped after being injured in this chase

5,795

Chases lost by hiding in locker

35

Revealed killer aura

4,684

Unhooked yourself

183

Amount of screams

16,951

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,040

Blind killer using flashlight

882

Perform a fast vault within 3 seconds of getting hit

364

Pallet stun the Killer while holding a rare, common, or uncommon item

485

Trials where you've revealed or seen the Killer's aura 11+ times

6

Escapes

Escapes

Total escapes

4,824

Escapes crawling (In dying state) through exit gates

590

Escapes through hatch

624

Escapes through hatch crawling (In dying state)

72

Escapes with new item

1,315

Escapes with somebody else item

158

Escapes being injured with for over half a match

500

Escapes while being downed at most once

2,433

Escapes after unhooked yourself

80

Escapes as obsession without getting a hit as last survivor

19

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

21

Escape through hatch using key

9

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

3,610

Escapes healthy or injured through hatch

552

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

8

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

51

Campbell's Chapel (Upstairs Main Building)

29

Family Residence (Main Building)

28

Sanctum of Wrath (Upstairs on Shrine)

32

Mother's Dwelling (Upstairs Cottage)

57

Temple of Purgation (Main Building Basement)

21

The Pale Rose (Steamboat)

57

The Game (Bathroom)

56

Mount Ormond Resort (Chalet/Main Building)

58

Dead Dawg Saloon (Upstairs Saloon)

49

Treatment Theatre (Operation Theatre)

52

Midwich Elementary School

46

Raccoon City Police Station (1st Floor Main Hall)

49

Eyrie of Crows (Inside Eyrie)

37

Garden of Joy (Upstairs Main Building)

24

Shattered Square (Upstairs Main Building)

17

Shelter Woods (by Command Centre)

13

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

9

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

42

Killer statistics

Killer statistics

Kills

Kills

Hooks

91

Obsessions sacrificed

12

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

15

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

8

Survivors hooked in endgame

3

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

38

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

0

Make unique survivors scream

29

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

46

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

7

Survivors hit after they drop a pallet during chase

40

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

33

Killer vaults in chase

23

Survivors grabbed while performing a vault

0

Meters fallen

6

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

1

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

45

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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