Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

114,916,724

Max blood points amount spent on one character

12,050,475

Highest prestige level

11

Mystery boxes opened

460

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

27% Survivor

Killer 73%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

67

Survivor full load-out matches

356

Ultra rare addon warded without a protection ward

1

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

384

Killer full load-out matches

651

Ultra rare offering burned

15

Killer rank
Silver I

Silver I

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 562 Savafut 9 171 542 122 6 43
104 563 Eduardo Salamanca 9 171 333 167 17 74
104 564 sydmara 9 170 310 169 45 188
104 565 FlameScaleGUY 9 168 637 232 39 178
104 566 Null 9 164 397 16 40 203
104 567 D00M0NIC 9 162 452 59 50 244
104 568 whizou 9 160 247 333 4 20

Currently at

104 565 place

FlameScaleGUY needs another

1 673 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

797

Obsessions healed

187

Survivors healed while you are injured

187

Survivors healed while rest are injured

263

Survivors unhooked

916

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

109

Survivors healed that come to you first

65

Protection hits for unhooked survivors

69

Protection hits for carried survivors

23

Survivors saved using pallet

8

Survivors affected with boon totems

1,215

Survivors affected with speed boost

0

Recovered from dying state

65

Take a hit with the Endurance status effect

66

Survivors healed in the Basement

6

Heals completed after all generators have been completed

27

Safe unhooks while broken

2

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

224

Repaired generators

916

Repaired damaged generators

516

Successful skill checks

11,474

Exit gates opened

95

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

99

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

48

Great skill checks while injured

234

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,234

Finished repairs of generators while injured

60

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,301

Hits dodged by vaults

82

Basic attacks and projectiles dodged

1,392

Escapes after stunning killer using pallet

232

Escapes from killer gasp

37

Hooks sabotaged

74

Chases escaped after being injured in this chase

638

Chases lost by hiding in locker

5

Revealed killer aura

1,386

Unhooked yourself

17

Amount of screams

3,283

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

93

Pallet stun the Killer while holding a rare, common, or uncommon item

145

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

206

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

31

Escapes with somebody else item

3

Escapes being injured with for over half a match

18

Escapes while being downed at most once

136

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

170

Escapes healthy or injured through hatch

9

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,951

Obsessions sacrificed

495

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

429

All survivors sacrificed or killed (Memento Mori) before the last generator

324

Hooks

Hooks

Different survivors hooked in basement

290

Basement trees (3 or 4 survivors hooked in basement in this same time)

63

Survivors hooked while all remaining were injured

269

Survivors hooked before single generator was repaired

860

Survivors hooked in endgame

232

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,317

Generators damaged with Undetectable effect

847

Survivors grabbed while repairing a generator

68

Survivors grabbed while cleansing a totem

2

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

59

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

100

Oblivious effect applied

353

Survivors with Exposed effect downed

362

Survivors downed while carrying another survivor

113

Make unique survivors scream

2,588

Survivors hit with haste effect

1,408

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

179

Survivors downed next to a raised pallet

2,371

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

115

Preventing escape

Preventing escape

Survivors grabbed from locker

109

Hatches closed

150

Survivors hit after they drop a pallet during chase

1,003

Survivors hit while carrying another survivor

283

Survivors detected using killer instinct

1,104

Killer vaults in chase

738

Survivors grabbed while performing a vault

3

Meters fallen

456

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

86

Uncloak attacks (The Wraith)

2,248

Blink attacks (The Nurse)

1,547

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

269

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,388

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

330

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

322

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

53

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

206

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

508

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

51

Deep wounded survivors downed (The Legion)

129

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

30

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

84

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

75

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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